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Tell me about you 4th ed campaigns..
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<blockquote data-quote="fba827" data-source="post: 4556614" data-attributes="member: 807"><p>Agreed; what he said.</p><p></p><p>I just have a basic plot story in mind. And then look to the rules to find ways to make it play out (stating out npcs and monsters, etc). But I could take my same current campaign and plop it in to any edition.</p><p></p><p>But, since you asked (in case you're looking for general campaign inspiration rather than edition specific inspiration)... the campagin I currently DM for is on a home-brew world (that I am making up as the PCs continue to explore) where an evil tyrant has been waging war for around 10 years. </p><p></p><p>My players, although I'm not necessarily giving anything away, please don't read any further...</p><p></p><p>[sblock]</p><p>The tyrant slaughtered all his victims in every place he conquered leaving a bloody trail and conquering about 3/4s the continent. One day, however, he vanished without a trace. The PCs are from the next kingdom over (that would have been attacked next if the tyrant hadn't disappeared). And the PCs are basically dealing with the aftermath that this tyrant left -- people whose lives he changed (perhaps some of his soldiers who were left behind) or items he left behind(evil artifacts), or refugees whose lives were ruined. As well as figuring what exactly happened to cause this evil tyrant to disappear... could he reappear at some point? is he just in hiding while some other scheme is being concocted? And something is going on in the kingdom that the PCs are from too (maybe they know something about the disappearance? maybe they are hiding the tyrant? but something is definitely amiss). The PCs are directly or indirectly dealing with it all...</p><p>[/sblock]</p><p></p><p>But my DM style for this campaign is as player-driven as I can allow it to be... they pick whatever plot points to chase after or what direction they want to go, etc. And (so far at least) there hasn't been much in terms of dungeon-crawling...</p></blockquote><p></p>
[QUOTE="fba827, post: 4556614, member: 807"] Agreed; what he said. I just have a basic plot story in mind. And then look to the rules to find ways to make it play out (stating out npcs and monsters, etc). But I could take my same current campaign and plop it in to any edition. But, since you asked (in case you're looking for general campaign inspiration rather than edition specific inspiration)... the campagin I currently DM for is on a home-brew world (that I am making up as the PCs continue to explore) where an evil tyrant has been waging war for around 10 years. My players, although I'm not necessarily giving anything away, please don't read any further... [sblock] The tyrant slaughtered all his victims in every place he conquered leaving a bloody trail and conquering about 3/4s the continent. One day, however, he vanished without a trace. The PCs are from the next kingdom over (that would have been attacked next if the tyrant hadn't disappeared). And the PCs are basically dealing with the aftermath that this tyrant left -- people whose lives he changed (perhaps some of his soldiers who were left behind) or items he left behind(evil artifacts), or refugees whose lives were ruined. As well as figuring what exactly happened to cause this evil tyrant to disappear... could he reappear at some point? is he just in hiding while some other scheme is being concocted? And something is going on in the kingdom that the PCs are from too (maybe they know something about the disappearance? maybe they are hiding the tyrant? but something is definitely amiss). The PCs are directly or indirectly dealing with it all... [/sblock] But my DM style for this campaign is as player-driven as I can allow it to be... they pick whatever plot points to chase after or what direction they want to go, etc. And (so far at least) there hasn't been much in terms of dungeon-crawling... [/QUOTE]
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