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Tell me about your best (and worst) campaign endings
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<blockquote data-quote="Baron Opal" data-source="post: 3755999" data-attributes="member: 10433"><p>The best campaign ending was way back for me. We were seniors in High School, growing up and growing apart. Still friends, but inside we knew that we would probablely never see each other again after the summer, college and life. Our characters were mighty. For the last 4-5 years they fought against my plans and tricks. It culminated in the siege and investiture of Castle Scale in Avernus, lair of mighty and fearsome Tiamat. </p><p></p><p>A month of preparation by the players was in place. Information gathered, plots discovered and foiled, kidnappings reversed and dopplegangers discovered. <em>Legend Lores, Visions, Wishes</em> and the like were cast daily; there were many long telephone conversations. The cleric, Leshif - High Priestess to Osiris, dared to read <strong>three whole pages of the Codex of the Infinite Planes!</strong> Such was the dire peril of the foe they faced.</p><p></p><p>Such stealth! Such magic! Such valor! All contributed without stint for the tenacity and cleverness of the foe was well known. She, with all her consorts, resided within and it was a battle for the ages. The characters were victorious, although not without cost. Brendand's castle was ruined, known as he was to be an ally of Bahamut. Leshif claimed bodily into the Osirian afterlife, bypassing the dread 42 questions. Nirneith, acclaimed across the kingdom but with no kin to share it with, last of his race.</p><p></p><p>As counterpoint, the worst ending to a campaign was one where a couple of many years were suddenly divorced. A past lover of his, vowing revenge, tracked down the wife and emailed incriminating photos to her. Upon further investigation it seems that he had probably met his current lover just as the wife discovered his infidelities. The campaign was revolving around their two characters. She has left the game, although we retain her friendship. He still games with us, and we have chosen to let him.</p></blockquote><p></p>
[QUOTE="Baron Opal, post: 3755999, member: 10433"] The best campaign ending was way back for me. We were seniors in High School, growing up and growing apart. Still friends, but inside we knew that we would probablely never see each other again after the summer, college and life. Our characters were mighty. For the last 4-5 years they fought against my plans and tricks. It culminated in the siege and investiture of Castle Scale in Avernus, lair of mighty and fearsome Tiamat. A month of preparation by the players was in place. Information gathered, plots discovered and foiled, kidnappings reversed and dopplegangers discovered. [I]Legend Lores, Visions, Wishes[/I] and the like were cast daily; there were many long telephone conversations. The cleric, Leshif - High Priestess to Osiris, dared to read [B]three whole pages of the Codex of the Infinite Planes![/B] Such was the dire peril of the foe they faced. Such stealth! Such magic! Such valor! All contributed without stint for the tenacity and cleverness of the foe was well known. She, with all her consorts, resided within and it was a battle for the ages. The characters were victorious, although not without cost. Brendand's castle was ruined, known as he was to be an ally of Bahamut. Leshif claimed bodily into the Osirian afterlife, bypassing the dread 42 questions. Nirneith, acclaimed across the kingdom but with no kin to share it with, last of his race. As counterpoint, the worst ending to a campaign was one where a couple of many years were suddenly divorced. A past lover of his, vowing revenge, tracked down the wife and emailed incriminating photos to her. Upon further investigation it seems that he had probably met his current lover just as the wife discovered his infidelities. The campaign was revolving around their two characters. She has left the game, although we retain her friendship. He still games with us, and we have chosen to let him. [/QUOTE]
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