Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Tell me about your best (and worst) campaign endings
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Caliber" data-source="post: 3763263" data-attributes="member: 1310"><p>Its tough to say, but looking just at what I've run I'd have to say ...</p><p></p><p>Worst: 3E has just come out and I convince my group to jump to it from Alternity. Of course, since this is my idea, I'm stuck DMing it! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> Lucky for me, WOTC comes out with the AP, starting with Sunless Citadel and working its way onwards, and I jump into it with gusto. The party jives and levels up, moving up the modules slowly, as I fill in the blanks and string them together, giving a vague-ish storyline across it all. </p><p></p><p>And then we come to Lord of the Iron Fortress. I'm not sure if my party somehow became underpowered at some point or what, but the whole slog through LotIF is extremely rough, with nearly a character death per session. </p><p></p><p>So the player's come upon the eponymous Iron Fortress, and, seeing the large iron golem guarding the entrance, decide they'll be smart and sneak in. By disintegrating a hole in the back wall. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> I have the whole fortress laid out with 3D tiles and they point out where they want to blow the hole. Which, of course, is the throne room for the BBEG, and his Pit Fiend friend. A meteor shower later and suddenly I'm minus one party. Damn. (On the upside, we still joke about "hey, lets blow a hole in the back and sneak in!")</p><p></p><p>Best: A short, one or two session game I ran once. Telling my players I was going to convert over a bit of the Conspiracy X campaign setting (for those not in the know, think every crazy conspiracy you've heard, even the contradictory ones, is true) and run a one shot, I stat up several different characters for everyone to play. Calling the game d20 Horror, all the usual horror tropes are there, including the mad scientist (whose player gets some hidden behind the scenes knowledge.) Apparently, he accidently released some zombies on the island. Oops! These aren't your DnD zombies though ... one bite basicly means your through, and as the player's try to slog their way through the small island they are stuck on, their numbers dwindle down as more and more become infected. </p><p></p><p>Finally, running for their lives, the remaining characters arrive at the dock on the island, a hundred ravenous zombies from the local resort coming after them. They begin untying a small yacht when ... the mad scientist goes nuts (as his notes instructed him to do.) He had been dropping hints the whole time to not being "all there" but no one commented, and when he turns everyone is suprised. A full battle breaks out, with the BBEG being ... another player! </p><p></p><p>Completely without my fudging, one man manages to survive, setting himself out, adrift on the ocean. Such a fitting ending for such a strange campaign. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Caliber, post: 3763263, member: 1310"] Its tough to say, but looking just at what I've run I'd have to say ... Worst: 3E has just come out and I convince my group to jump to it from Alternity. Of course, since this is my idea, I'm stuck DMing it! :eek: Lucky for me, WOTC comes out with the AP, starting with Sunless Citadel and working its way onwards, and I jump into it with gusto. The party jives and levels up, moving up the modules slowly, as I fill in the blanks and string them together, giving a vague-ish storyline across it all. And then we come to Lord of the Iron Fortress. I'm not sure if my party somehow became underpowered at some point or what, but the whole slog through LotIF is extremely rough, with nearly a character death per session. So the player's come upon the eponymous Iron Fortress, and, seeing the large iron golem guarding the entrance, decide they'll be smart and sneak in. By disintegrating a hole in the back wall. :eek: I have the whole fortress laid out with 3D tiles and they point out where they want to blow the hole. Which, of course, is the throne room for the BBEG, and his Pit Fiend friend. A meteor shower later and suddenly I'm minus one party. Damn. (On the upside, we still joke about "hey, lets blow a hole in the back and sneak in!") Best: A short, one or two session game I ran once. Telling my players I was going to convert over a bit of the Conspiracy X campaign setting (for those not in the know, think every crazy conspiracy you've heard, even the contradictory ones, is true) and run a one shot, I stat up several different characters for everyone to play. Calling the game d20 Horror, all the usual horror tropes are there, including the mad scientist (whose player gets some hidden behind the scenes knowledge.) Apparently, he accidently released some zombies on the island. Oops! These aren't your DnD zombies though ... one bite basicly means your through, and as the player's try to slog their way through the small island they are stuck on, their numbers dwindle down as more and more become infected. Finally, running for their lives, the remaining characters arrive at the dock on the island, a hundred ravenous zombies from the local resort coming after them. They begin untying a small yacht when ... the mad scientist goes nuts (as his notes instructed him to do.) He had been dropping hints the whole time to not being "all there" but no one commented, and when he turns everyone is suprised. A full battle breaks out, with the BBEG being ... another player! Completely without my fudging, one man manages to survive, setting himself out, adrift on the ocean. Such a fitting ending for such a strange campaign. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Tell me about your best (and worst) campaign endings
Top