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Tell me about your best Monty Hall moment!
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<blockquote data-quote="Monte At Home" data-source="post: 2044914" data-attributes="member: 1335"><p>Funny. Bruce and I were just talking about this.</p><p></p><p>My friends and I were all about 13 and playing already absurdly powerful characters in the Lost Caverns of Tsojcanth with a first-time DM (1st edition, of course). It was late at night, and half of us were half asleep. We were finishing off an encounter with a succubus, and she was about toast when she tried to use her gate ability. Well, there was a small chance she could gate in a prince, and she got one--Demogorgon. Needless to say, we all woke up. Battle was joined, and it was really tough but we managed to get him down to 1 hp (this was the MM version of him--not one with god powers or anything) before he teleported back to the Abyss. We were outraged! We wanted to call on a god to get us to the Abyss to finish him off. The only person who had a character who even had a patron god was Bruce, and his god was the Raven (I think he'd chosen him at random). So we pleaded to the Raven for help and got it. Not only did he agree to send us to the Abyss, but he gave us tons and tons of artifacts and then geased us to kill all the demon princes. My character got a super-suped up version of the rod of lordly might that could also throw 30 dice fireballs or something like that.</p><p></p><p>Sadly, but predictably, the game became kind of absurd at that point. (I think we managed to best Fraz-Urb-lu before the game ended. We never did get our second shot at Demogorgon.) That was my first experience with the idea that characters can indeed become so powerful that it becomes rather boring.</p></blockquote><p></p>
[QUOTE="Monte At Home, post: 2044914, member: 1335"] Funny. Bruce and I were just talking about this. My friends and I were all about 13 and playing already absurdly powerful characters in the Lost Caverns of Tsojcanth with a first-time DM (1st edition, of course). It was late at night, and half of us were half asleep. We were finishing off an encounter with a succubus, and she was about toast when she tried to use her gate ability. Well, there was a small chance she could gate in a prince, and she got one--Demogorgon. Needless to say, we all woke up. Battle was joined, and it was really tough but we managed to get him down to 1 hp (this was the MM version of him--not one with god powers or anything) before he teleported back to the Abyss. We were outraged! We wanted to call on a god to get us to the Abyss to finish him off. The only person who had a character who even had a patron god was Bruce, and his god was the Raven (I think he'd chosen him at random). So we pleaded to the Raven for help and got it. Not only did he agree to send us to the Abyss, but he gave us tons and tons of artifacts and then geased us to kill all the demon princes. My character got a super-suped up version of the rod of lordly might that could also throw 30 dice fireballs or something like that. Sadly, but predictably, the game became kind of absurd at that point. (I think we managed to best Fraz-Urb-lu before the game ended. We never did get our second shot at Demogorgon.) That was my first experience with the idea that characters can indeed become so powerful that it becomes rather boring. [/QUOTE]
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