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Tell me about your Bossfights! What went right, what went wrong?
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<blockquote data-quote="billd91" data-source="post: 9240840" data-attributes="member: 3400"><p>Two of the hardest things to deal with are the action economy of multiple players vs a BBEG and initiative rolls. And yes, this is based on experiences (from last night, in fact).</p><p></p><p>1) Action economy: Legendary Actions, lair actions, and minions help deal with this issue but they don't necessarily keep a well-equipped party from concentrating on the BBEG if they're in the same adventuring space. And even those action economy adjusters are potentially hindered by the second, which is a matter of luck more than encounter design.</p><p></p><p>2) Unlucky initiative: If your BBEG and, worse, minions end up going late in the round compared to the PCs, even using legendary actions and a lair action can leave you with a BBEG badly pounded on by all of the PCs concentrating on him rather than the weaker minions before he even has his proper action (hope those legendary actions give him some fun things to do). This is one area where a PC group's fighter, yes fighter, can shine. A higher initiative than the BBEG and a decent attack that can be brought to bear, and that fighter can get two full actions worth of attacks on that BBEG thanks to his action surge. And if he's a battle master, he may have been able to trigger high value attacks from his fellow PCs, such as the rogue. Yes, he's nova-ing on that first turn, but it's probably worth it because it can leave a BBEG badly mauled right out of the gate.</p></blockquote><p></p>
[QUOTE="billd91, post: 9240840, member: 3400"] Two of the hardest things to deal with are the action economy of multiple players vs a BBEG and initiative rolls. And yes, this is based on experiences (from last night, in fact). 1) Action economy: Legendary Actions, lair actions, and minions help deal with this issue but they don't necessarily keep a well-equipped party from concentrating on the BBEG if they're in the same adventuring space. And even those action economy adjusters are potentially hindered by the second, which is a matter of luck more than encounter design. 2) Unlucky initiative: If your BBEG and, worse, minions end up going late in the round compared to the PCs, even using legendary actions and a lair action can leave you with a BBEG badly pounded on by all of the PCs concentrating on him rather than the weaker minions before he even has his proper action (hope those legendary actions give him some fun things to do). This is one area where a PC group's fighter, yes fighter, can shine. A higher initiative than the BBEG and a decent attack that can be brought to bear, and that fighter can get two full actions worth of attacks on that BBEG thanks to his action surge. And if he's a battle master, he may have been able to trigger high value attacks from his fellow PCs, such as the rogue. Yes, he's nova-ing on that first turn, but it's probably worth it because it can leave a BBEG badly mauled right out of the gate. [/QUOTE]
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Tell me about your Bossfights! What went right, what went wrong?
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