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<blockquote data-quote="payn" data-source="post: 8617040" data-attributes="member: 90374"><p>My players were navigating their way to the top of the castle tower of an eccentric noble who needed their help. The two towers of the castle were built into a mountain and separated by a raging river. A few rope bridges connected them. After crossing one said rope bridge the PCs encountered a store room. It had many old relics including a sarcophagus. So, of course they opened it. </p><p></p><p>At their level a mummy was certainly an extreme challenge. The players immediately regretted their decision to not let sleeping mummies lie. The bard was a dirge sub-class so he told everyone to back off and he would charm the mummy. The mummy ended up failing its will save (a very lucky roll for the players). So, the mummy was like, "Sup? How do I get back to my hometown?" The PCs pointed across the rope bridge. As the mummy got half way across they frantically began hacking at the ropes on their side. Thus, dropping the mummy into the raging river below. This left the mummy pissed off, of course, and would play a part later in the campaign...</p><p></p><p>Same castle climbing the PCs found a guards rest house and decided to sleep for the night. One of the hammocks ended up being a mimic that got loose from the noble's laboratory. The elf sorc developed PTSD after that exciting episode. Whenever the party came across a hammock the rest of the campaign, they drew daggers and slashed it to ribbons lol.</p></blockquote><p></p>
[QUOTE="payn, post: 8617040, member: 90374"] My players were navigating their way to the top of the castle tower of an eccentric noble who needed their help. The two towers of the castle were built into a mountain and separated by a raging river. A few rope bridges connected them. After crossing one said rope bridge the PCs encountered a store room. It had many old relics including a sarcophagus. So, of course they opened it. At their level a mummy was certainly an extreme challenge. The players immediately regretted their decision to not let sleeping mummies lie. The bard was a dirge sub-class so he told everyone to back off and he would charm the mummy. The mummy ended up failing its will save (a very lucky roll for the players). So, the mummy was like, "Sup? How do I get back to my hometown?" The PCs pointed across the rope bridge. As the mummy got half way across they frantically began hacking at the ropes on their side. Thus, dropping the mummy into the raging river below. This left the mummy pissed off, of course, and would play a part later in the campaign... Same castle climbing the PCs found a guards rest house and decided to sleep for the night. One of the hammocks ended up being a mimic that got loose from the noble's laboratory. The elf sorc developed PTSD after that exciting episode. Whenever the party came across a hammock the rest of the campaign, they drew daggers and slashed it to ribbons lol. [/QUOTE]
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