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Tell Me About Your Experiences with Theater of the Mind 5E
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<blockquote data-quote="Oofta" data-source="post: 7503417" data-attributes="member: 6801845"><p>I'm going to be a contrarian here ... and just throw in my two cents of why I don't like TOTM. </p><p></p><p>A little background first. I started playing D&D with the brown box set, but we quickly transitioned to the basic rules and AD&D. We didn't have any minis and for a while used TOTM but we found that things got quite confusing whenever we tried to run more complex battles. So we created tokens from pieces of paper to show relative positions. Eventually I moved on from paper tokens (although I still use them from time to time) bought a grid and painted a bunch of minis. I never looked back.</p><p></p><p>The thing for me is that I like to vary encounters. A lot. Occasionally the PCs may be fighting a single monster, but it's just as likely they'll be fighting a dozen or more, potentially coming in waves from different directions while the building is on fire because the mage decided a fireball in a warehouse was a good idea.</p><p></p><p>It simply gets to be too much to keep track of. For combats that are simple enough and easy enough that I don't need to care, I probably wouldn't even bother to run the combat. Maybe part of it is that I don't want to broadcast the difficulty of an encounter before it starts - if easy/simple encounters are TOTM while tougher fights use a grid, the players will know when we start what kind of encounter they're getting.</p><p></p><p>I get that a lot of people have different preferences, I've just never played with a DM that was able to run complex combats that didn't use some kind of grid.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7503417, member: 6801845"] I'm going to be a contrarian here ... and just throw in my two cents of why I don't like TOTM. A little background first. I started playing D&D with the brown box set, but we quickly transitioned to the basic rules and AD&D. We didn't have any minis and for a while used TOTM but we found that things got quite confusing whenever we tried to run more complex battles. So we created tokens from pieces of paper to show relative positions. Eventually I moved on from paper tokens (although I still use them from time to time) bought a grid and painted a bunch of minis. I never looked back. The thing for me is that I like to vary encounters. A lot. Occasionally the PCs may be fighting a single monster, but it's just as likely they'll be fighting a dozen or more, potentially coming in waves from different directions while the building is on fire because the mage decided a fireball in a warehouse was a good idea. It simply gets to be too much to keep track of. For combats that are simple enough and easy enough that I don't need to care, I probably wouldn't even bother to run the combat. Maybe part of it is that I don't want to broadcast the difficulty of an encounter before it starts - if easy/simple encounters are TOTM while tougher fights use a grid, the players will know when we start what kind of encounter they're getting. I get that a lot of people have different preferences, I've just never played with a DM that was able to run complex combats that didn't use some kind of grid. [/QUOTE]
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Tell Me About Your Experiences with Theater of the Mind 5E
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