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<blockquote data-quote="Karl Green" data-source="post: 2344285" data-attributes="member: 1467"><p>I have three really…</p><p></p><p>The <em><strong>Jackal</strong></em> – an Champions 2nd ed character, who was a doctor who could change into a were-jackal and had ‘fear’ (+ presence attack) howl that he used a lot. I loved this character and then the GM killed him (we ran a very GRITTY comic book game way before the 90’s wave of comics… I think cause we were all old-school D&D players and it just stuck with us).</p><p></p><p><strong><em>Ka’lik the Knife</em></strong> – a GURPS character that I originally thought was going to die right away. I used knives for heaven sakes, and did not wear much if any armor. Got into a fight with two other players in an ally with five assassin-cult member dudes. At the end of the battle, Ka’lik had killed three of the assassins by himself and the other two ran off, while the other two players were lying on the ground dying. Then later had to break into Inn where more assassin-cult members are holding one of the players hostage. Again, Ka’lik comes out of fight unharmed and two more dead assassins. Then break into gambling house rule by cult, kill two more assassins and scare off a couple more. Now death-cult assassin master thinks Ka’lik is some kind of rival assassin cult and starts hunting him down… big fight, Ka’lik gets his but handed to him by master (I think Ka’lik was around 160 points while the master was like 300!!) but saved by other players ganging up on super master assassin to kill him. </p><p></p><p><em><strong>Tallin</strong></em> – another GURPS character, a ranger type who carried a spear. REALLY long campaign, one of two characters that survived the whole campaign (GM was very brutal). In the end, had a semi-cursed minor-artifact like spear weapon and was cursed with werewolf bite, but ran into the deep forest and was eventually able to control ‘the beast’ and went around hunting all the orcs from the Great Forest. </p><p></p><p>Present character that I REALLY like <strong><em>Eban</em></strong> – (can’t remember the rest of his name but it is long) Stygian Scholar/Sorcery in a Conan game. I am the weakest, least combat effective character in the game… yet I almost always am the one that kills the big-bad AND survives the game without going into the negatives or being left for dead. Tricky, “oily” and sneaky acting around the rest of the players BUT always help them out… so they trust him… to a point. Lots of fun to play this guy BUT I really have to stay on my toes as I can be taken out soooo easily (unless I have my meat-sheilds, I mean allies, in front of me) </p><p></p><p>I have had some good D&D characters but they don't stick out like the above <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Karl Green, post: 2344285, member: 1467"] I have three really… The [i][b]Jackal[/b][/i] – an Champions 2nd ed character, who was a doctor who could change into a were-jackal and had ‘fear’ (+ presence attack) howl that he used a lot. I loved this character and then the GM killed him (we ran a very GRITTY comic book game way before the 90’s wave of comics… I think cause we were all old-school D&D players and it just stuck with us). [b][i]Ka’lik the Knife[/i][/b] – a GURPS character that I originally thought was going to die right away. I used knives for heaven sakes, and did not wear much if any armor. Got into a fight with two other players in an ally with five assassin-cult member dudes. At the end of the battle, Ka’lik had killed three of the assassins by himself and the other two ran off, while the other two players were lying on the ground dying. Then later had to break into Inn where more assassin-cult members are holding one of the players hostage. Again, Ka’lik comes out of fight unharmed and two more dead assassins. Then break into gambling house rule by cult, kill two more assassins and scare off a couple more. Now death-cult assassin master thinks Ka’lik is some kind of rival assassin cult and starts hunting him down… big fight, Ka’lik gets his but handed to him by master (I think Ka’lik was around 160 points while the master was like 300!!) but saved by other players ganging up on super master assassin to kill him. [i][b]Tallin[/b][/i] – another GURPS character, a ranger type who carried a spear. REALLY long campaign, one of two characters that survived the whole campaign (GM was very brutal). In the end, had a semi-cursed minor-artifact like spear weapon and was cursed with werewolf bite, but ran into the deep forest and was eventually able to control ‘the beast’ and went around hunting all the orcs from the Great Forest. Present character that I REALLY like [b][i]Eban[/i][/b] – (can’t remember the rest of his name but it is long) Stygian Scholar/Sorcery in a Conan game. I am the weakest, least combat effective character in the game… yet I almost always am the one that kills the big-bad AND survives the game without going into the negatives or being left for dead. Tricky, “oily” and sneaky acting around the rest of the players BUT always help them out… so they trust him… to a point. Lots of fun to play this guy BUT I really have to stay on my toes as I can be taken out soooo easily (unless I have my meat-sheilds, I mean allies, in front of me) I have had some good D&D characters but they don't stick out like the above ;) [/QUOTE]
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