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Tell me about your Homebrew 5E campaign setting
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<blockquote data-quote="KirayaTiDrekan" data-source="post: 6574279" data-attributes="member: 6755061"><p>I have three D&D 5E settings going at the moment (plus a Pathfinder setting and a D&D 3.5 setting but those are a bit off-topic here).</p><p></p><p>The Secret World - An "other side" sort of setting based on Narnia, the Harry Potter series, Labyrinth, and every other fantasy novel in which people, usually children, from Earth find a way to a mystical realm of some sort. The geography is Earth-exaggerated - mountains are taller, canyons are deeper, etc. The population is also a lot lower since only the largest cities on "our side" have analogs on the "other side" and those are much smaller, generally speaking.</p><p></p><p>Everything D&D Ever - A kitchen sink setting in which I try to incorporate every official D&D adventure and setting and such into one setting, specifically Earth about 11,000 years after a magical apocalypse. Its 5E-isms are more apparent than the Secret World's since I laid the foundation with the 5E Monster Manual and Player's Handbook first, and then went back and started incorporating older edition material. As an example, there are no clerics of demon lords or archdevils or the like - all of those characters from early adventures have been replaced with warlocks. So, Lareth the Beautiful from T1: The Village of Hommlet, is a Warlock dedicated to Lolth, for example. Hommlet and most Greyhawk locales are located in the Northwest United States, by the way. The Known World locations are mostly on the east coast. The Rocky Mountains are now known as the Barrier Peaks. White Plume Mountain is where Old Faithful used to be. And so on.</p><p></p><p>The Fifth City - Babylon 5 translated into a swashbuckling, seafaring fantasy epic. The setting is a massive archipelago with hundred of islands populated by the various races, with Humans, Elves, Dragonborn, and Tieflings being the major powers in the islands. For those familiar with Babylon 5, Elves are the Minbari, Tielfings are Centauri, Dragonborn are Narn, and Humans are, of course, Humans. Most of the "monster" races (gnolls, orcs, kobolds, etc) are not inherently evil and walk side by side with dwarves, halflings, gnomes, etc in the Fifth City, an artificial island built by the elves and humans in an effort to promote peace among all races. Goblinoids are the only major exception as they went a campaign of genocide a couple of decades ago and were nearly wiped out because of it, surviving only as raiders and pirates.</p></blockquote><p></p>
[QUOTE="KirayaTiDrekan, post: 6574279, member: 6755061"] I have three D&D 5E settings going at the moment (plus a Pathfinder setting and a D&D 3.5 setting but those are a bit off-topic here). The Secret World - An "other side" sort of setting based on Narnia, the Harry Potter series, Labyrinth, and every other fantasy novel in which people, usually children, from Earth find a way to a mystical realm of some sort. The geography is Earth-exaggerated - mountains are taller, canyons are deeper, etc. The population is also a lot lower since only the largest cities on "our side" have analogs on the "other side" and those are much smaller, generally speaking. Everything D&D Ever - A kitchen sink setting in which I try to incorporate every official D&D adventure and setting and such into one setting, specifically Earth about 11,000 years after a magical apocalypse. Its 5E-isms are more apparent than the Secret World's since I laid the foundation with the 5E Monster Manual and Player's Handbook first, and then went back and started incorporating older edition material. As an example, there are no clerics of demon lords or archdevils or the like - all of those characters from early adventures have been replaced with warlocks. So, Lareth the Beautiful from T1: The Village of Hommlet, is a Warlock dedicated to Lolth, for example. Hommlet and most Greyhawk locales are located in the Northwest United States, by the way. The Known World locations are mostly on the east coast. The Rocky Mountains are now known as the Barrier Peaks. White Plume Mountain is where Old Faithful used to be. And so on. The Fifth City - Babylon 5 translated into a swashbuckling, seafaring fantasy epic. The setting is a massive archipelago with hundred of islands populated by the various races, with Humans, Elves, Dragonborn, and Tieflings being the major powers in the islands. For those familiar with Babylon 5, Elves are the Minbari, Tielfings are Centauri, Dragonborn are Narn, and Humans are, of course, Humans. Most of the "monster" races (gnolls, orcs, kobolds, etc) are not inherently evil and walk side by side with dwarves, halflings, gnomes, etc in the Fifth City, an artificial island built by the elves and humans in an effort to promote peace among all races. Goblinoids are the only major exception as they went a campaign of genocide a couple of decades ago and were nearly wiped out because of it, surviving only as raiders and pirates. [/QUOTE]
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