Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Tell me about your low magic campaign.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="nopantsyet" data-source="post: 1837077" data-attributes="member: 3109"><p><strong>The Zakh Destiny</strong></p><p></p><p>[Campaign Completed]</p><p></p><p>There is no magic in the material plane. Magic only exists in the two coexistant planes, the opposed planes of <em>Chaos</em> and <em>Dreams</em>. Very powerful magic, however, can pass from either plane into the material plane at certain <em>planar fissures.</em> These create zones of intense artifact-level magic. The rest of the world is devoid of magic. The planes are very difficult for inhabitants of the material world to tolerate for long--they are too alien in nature.</p><p></p><p>It is a young world that has not yet been named by its primitive inhabitants. The greater part of the lands is occupied by the five tribes of the Vek, the barbarians of the badlands, who struggle against the harsh land. The survive by strength, and by wit.</p><p></p><p>The only spellcasting class that was allowed was druid, the player roleplayed the druidic magic as herbalism, and did so phenomenally. All of the other PCs had at least one level of barbarian, but I allowed them to swap out Rage for a bonus feat. </p><p></p><p>I think all of their opponents on the material plane were human, giant or some kind of beast. The planes were a different story, but like I said--the PCs couldn't stand it there for long. It actually bugged my players too. They were relieved to get back.</p></blockquote><p></p>
[QUOTE="nopantsyet, post: 1837077, member: 3109"] [b]The Zakh Destiny[/b] [Campaign Completed] There is no magic in the material plane. Magic only exists in the two coexistant planes, the opposed planes of [I]Chaos[/I] and [I]Dreams[/I]. Very powerful magic, however, can pass from either plane into the material plane at certain [I]planar fissures.[/I] These create zones of intense artifact-level magic. The rest of the world is devoid of magic. The planes are very difficult for inhabitants of the material world to tolerate for long--they are too alien in nature. It is a young world that has not yet been named by its primitive inhabitants. The greater part of the lands is occupied by the five tribes of the Vek, the barbarians of the badlands, who struggle against the harsh land. The survive by strength, and by wit. The only spellcasting class that was allowed was druid, the player roleplayed the druidic magic as herbalism, and did so phenomenally. All of the other PCs had at least one level of barbarian, but I allowed them to swap out Rage for a bonus feat. I think all of their opponents on the material plane were human, giant or some kind of beast. The planes were a different story, but like I said--the PCs couldn't stand it there for long. It actually bugged my players too. They were relieved to get back. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Tell me about your low magic campaign.
Top