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General Tabletop Discussion
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Tell me if you think this class is balanced.
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<blockquote data-quote="Lord Pendragon" data-source="post: 1341581" data-attributes="member: 707"><p>I tried to give the class some spellcasting ability by adding Force of Mind and Improved Force of Mind. That way, though they don't gain new spells, their spells do become more powerful. A spellcaster taking 4 levels in the PrC can gain a +2 to their DCs, that stacks with Spell Focus, even though they lose 4 levels of spell progression.</p><p></p><p>What if I allowed Falcon levels to add to caster level? This means that a spellcaster would still lose spell progression, but the spells he does have would increase in power. Or would that be too much? The class does offer full BAB and a nice skill selection, after all.The class does provide a fighter's BAB, and a special ability at each level, rather than the fighter's bonus feat every other level. On the other hand, the falcon abilities are very specific, while a fighter bonus feat can be used for a broader number of possibilities. Or at least that is what I was thinking when designing the class. Also, I don't mind if the class is somewhat more powerful than a straight fighter, just not so much as to be game-breaking.<em>Wily</em> was patterned after the decidedly non-epic Loremaster secret, Weapon Trick. And Falcon Assimilation as an "improved" version thereof.In my game I use a House Rule where Dodge applies to all targets (I don't care to remember which foe is being dodged each round,) so at least IMC Falcon Parry isn't any better than Dodge. It's exactly the same as Dodge, with the caveat that it can stack with Dodge, if the character has both.I hadn't realized it when writing the ability, but I can see what you're saying now. Spell Focus only applies to a single school, whereas Force of Mind is a blanket +1. However, others have pointed out that the class as a whole is not optimal for a spellcaster, so it may be that this ability is fine as-is. A character will still have to give up 2 spellcasting levels to get it.True.So the question is, is it <em>too much</em> of an increase in power for fighter-types?The issue I have with spellcasters is that if I boost the spellcasting more, it becomes too appealing. It offers +5 BAB, as well as more skill points and a more non-spellcasting type class skills than a spellcaster would otherwise have access to. Is there a middle-ground, where I can make it good for spellcasters, but not too good? If I made the class levels add to caster level? Or took the advice of other posters here and added the option of taking a spellcasting level at every odd level?</p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 1341581, member: 707"] I tried to give the class some spellcasting ability by adding Force of Mind and Improved Force of Mind. That way, though they don't gain new spells, their spells do become more powerful. A spellcaster taking 4 levels in the PrC can gain a +2 to their DCs, that stacks with Spell Focus, even though they lose 4 levels of spell progression. What if I allowed Falcon levels to add to caster level? This means that a spellcaster would still lose spell progression, but the spells he does have would increase in power. Or would that be too much? The class does offer full BAB and a nice skill selection, after all.The class does provide a fighter's BAB, and a special ability at each level, rather than the fighter's bonus feat every other level. On the other hand, the falcon abilities are very specific, while a fighter bonus feat can be used for a broader number of possibilities. Or at least that is what I was thinking when designing the class. Also, I don't mind if the class is somewhat more powerful than a straight fighter, just not so much as to be game-breaking.[i]Wily[/i] was patterned after the decidedly non-epic Loremaster secret, Weapon Trick. And Falcon Assimilation as an "improved" version thereof.In my game I use a House Rule where Dodge applies to all targets (I don't care to remember which foe is being dodged each round,) so at least IMC Falcon Parry isn't any better than Dodge. It's exactly the same as Dodge, with the caveat that it can stack with Dodge, if the character has both.I hadn't realized it when writing the ability, but I can see what you're saying now. Spell Focus only applies to a single school, whereas Force of Mind is a blanket +1. However, others have pointed out that the class as a whole is not optimal for a spellcaster, so it may be that this ability is fine as-is. A character will still have to give up 2 spellcasting levels to get it.True.So the question is, is it [i]too much[/i] of an increase in power for fighter-types?The issue I have with spellcasters is that if I boost the spellcasting more, it becomes too appealing. It offers +5 BAB, as well as more skill points and a more non-spellcasting type class skills than a spellcaster would otherwise have access to. Is there a middle-ground, where I can make it good for spellcasters, but not too good? If I made the class levels add to caster level? Or took the advice of other posters here and added the option of taking a spellcasting level at every odd level? [/QUOTE]
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