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Tell me why Druids are the most powerful class
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<blockquote data-quote="Urbanmech" data-source="post: 2062017" data-attributes="member: 122"><p>I guess my horror story is more on my end as a player. The one time I used Animal Growth and Dire bear shape, it got me killed. As a huge creature I took up a lot of room and made an inviting target for enemies who couldn't get past me to the rest of the party. A couple of failed saves and a full round attack by a buffed monk and that was all she wrote. Sure it is great to be a huge dire bear, but sometimes being huge is as much a hindrance (with squeezing and rooms that aren't that large) as a benefit.</p><p></p><p></p><p>I really think that the druid’s true power lies in their versatility. At high levels there really isn't anything they can't adapt to. Wild Shape provides fighting abilities and mobility and scouting. Spells provide the rest. </p><p></p><p>The 3.5 druid spell list is quite nice with great spells at every level. A druid can wake up in the morning and ask, "What do I feel like doing today?" Melee fighter, wildshape and self buff. Ranged damage dealer, produce flame, call lighting, flame strike, fire seeds, fire storm etc. Get to one place really fast, fly in wild shape, tree stride, or transport via plants. Druids may not be the most powerful class but they definitely hold the position of most versatile.</p></blockquote><p></p>
[QUOTE="Urbanmech, post: 2062017, member: 122"] I guess my horror story is more on my end as a player. The one time I used Animal Growth and Dire bear shape, it got me killed. As a huge creature I took up a lot of room and made an inviting target for enemies who couldn't get past me to the rest of the party. A couple of failed saves and a full round attack by a buffed monk and that was all she wrote. Sure it is great to be a huge dire bear, but sometimes being huge is as much a hindrance (with squeezing and rooms that aren't that large) as a benefit. I really think that the druid’s true power lies in their versatility. At high levels there really isn't anything they can't adapt to. Wild Shape provides fighting abilities and mobility and scouting. Spells provide the rest. The 3.5 druid spell list is quite nice with great spells at every level. A druid can wake up in the morning and ask, "What do I feel like doing today?" Melee fighter, wildshape and self buff. Ranged damage dealer, produce flame, call lighting, flame strike, fire seeds, fire storm etc. Get to one place really fast, fly in wild shape, tree stride, or transport via plants. Druids may not be the most powerful class but they definitely hold the position of most versatile. [/QUOTE]
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