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Tell Me Your Best DM Dirty Tricks...
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<blockquote data-quote="Hypersmurf" data-source="post: 3947999" data-attributes="member: 1656"><p>When I ran RttToEE, I had the hobgoblins who lived in the ground floor of the old temple completely black out all the windows etc.</p><p></p><p>The PCs had light sources, but a torch or light spell only sheds light (of any sort) out to 40 feet, and the hobgoblins have darkvision that sees further than that... and the temple is <em>huge</em>.</p><p></p><p>The hobgoblins stood in the darkness and shot at the PCs; if the PCs moved to bring them into the light, they'd back off; if the PCs threw rocks with light spells on them, they'd pick them up and put them in a pocket.</p><p></p><p>The crazy PC monk charged off into the darkness and tried to take on two hobgoblins in melee while effectively blind. That was discovered to be a Bad Idea.</p><p></p><p>I ran a similarly-themed encounter in a PbP, in smaller quarters but using the No Light cantrip from BoVD, which (unlike the Darkness spell) doesn't mess with Darkvision. The gnolls could all see just fine; the PCs couldn't.</p><p></p><p>Messing with people's lines of sight can be incredibly effective <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 3947999, member: 1656"] When I ran RttToEE, I had the hobgoblins who lived in the ground floor of the old temple completely black out all the windows etc. The PCs had light sources, but a torch or light spell only sheds light (of any sort) out to 40 feet, and the hobgoblins have darkvision that sees further than that... and the temple is [i]huge[/i]. The hobgoblins stood in the darkness and shot at the PCs; if the PCs moved to bring them into the light, they'd back off; if the PCs threw rocks with light spells on them, they'd pick them up and put them in a pocket. The crazy PC monk charged off into the darkness and tried to take on two hobgoblins in melee while effectively blind. That was discovered to be a Bad Idea. I ran a similarly-themed encounter in a PbP, in smaller quarters but using the No Light cantrip from BoVD, which (unlike the Darkness spell) doesn't mess with Darkvision. The gnolls could all see just fine; the PCs couldn't. Messing with people's lines of sight can be incredibly effective :) -Hyp. [/QUOTE]
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