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Tell Me Your Best DM Dirty Tricks...
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<blockquote data-quote="kensanata" data-source="post: 3949410" data-attributes="member: 47845"><p><strong>Spoilers</strong></p><p></p><p></p><p></p><p>Well, in a recent low-level game (<a href="http://www.emacswiki.org/cgi-bin/alex/TheDistraction" target="_blank">The Distraction</a> from Dungeon #145) ... [spoiler]a gnoll cleric cast Darkness at the bottom of a dark pit, negating the party's Light spell and their torches. The effect was the he was fighting in Darkness (20% miss chance), while they were fighting in a pitch-black cavern (50% miss chance, no Dex bonus to AC, and additional -2 to AC, moving at half speed, no line of sight and thus no spells requiring a line of sight such as Magic Missiles).[/spoiler]</p><p></p><p>Other than that, I'd use a typical PC build against them: A spiked chain wielding improved trip fighter-x/sorcerer-1 having cast Enlarge and Shield on himself, and having drunk a potion of Bull Strength, for example. Works at low levels, too. Have mooks fight from under his 20 ft. umbrella of protection.</p></blockquote><p></p>
[QUOTE="kensanata, post: 3949410, member: 47845"] [b]Spoilers[/b] Well, in a recent low-level game ([url=http://www.emacswiki.org/cgi-bin/alex/TheDistraction]The Distraction[/url] from Dungeon #145) ... [spoiler]a gnoll cleric cast Darkness at the bottom of a dark pit, negating the party's Light spell and their torches. The effect was the he was fighting in Darkness (20% miss chance), while they were fighting in a pitch-black cavern (50% miss chance, no Dex bonus to AC, and additional -2 to AC, moving at half speed, no line of sight and thus no spells requiring a line of sight such as Magic Missiles).[/spoiler] Other than that, I'd use a typical PC build against them: A spiked chain wielding improved trip fighter-x/sorcerer-1 having cast Enlarge and Shield on himself, and having drunk a potion of Bull Strength, for example. Works at low levels, too. Have mooks fight from under his 20 ft. umbrella of protection. [/QUOTE]
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