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<blockquote data-quote="Khasimir" data-source="post: 6511063" data-attributes="member: 6788728"><p>Here are some of the tweaks that I put in:</p><p></p><p>Episode 1: The gal who the party is supposed to rescue turns out to be Gov Nighthills daughter. When Cyanwrath issues the challenge, she runs out to defend them since it's her sister he has. The group is then taunted for letting a woman defend their honor. Gov Nighthill is understandably upset at his daughters murder. </p><p></p><p>Ep 2: I increased the amount of bad guys and made them a little tougher. My group has 6 players, so volume of bad guys becomes an issue for my group rather than one big nasty. </p><p></p><p>Ep 3: More bad guys. Added the dangling halfling and purple vortex mentioned in HackSlash. Added 2 more berserkers in the Cyanwrath encounter. Added 2 more eggs and 3 more guard drakes in the hatchery. Played the guard drakes as savvy protectors of the eggs who used the shadows to their fullest rather than rabid killers blindly charging. This freaked out my group but they still managed to grab an egg.</p><p></p><p>Used the return trips to Greenest for the group to do some cool things: The paladin erected a shrine to Hoar (his deity) at the ruins of the abandoned house where they holed up in Ep 1 and was eventually burned down by the bad guys. I had the rest of the group do neat little things around town to commemorate their hitting third level. Lastly, before they left, Gov Nighthill insisted his young son accompany the group as the paladins squire. </p><p></p><p>I built a tower encounter for the group to do something on their way to Elturel but they didn't take the bait. The paladin chose the background of his grandfather being a famous dragon slayer, so I had them come across a shrine dedicated to one of his battles that had been desecrated Lord of the Rings style by one of the dragons offspring. I had originally intended to have the group catch the desecration in the act but I didn't have the time to prepare the encounter.</p><p></p><p>Ep 4: Added festivities in Elturel, had the group participate in them for a few days before the meeting. This allowed for a change of pace and they had fun with it. I built a large carousing table (80 or so different options) and one of the group rolled something about accepting an offer to retrieve a book. I didn't have anything really prepared for it so they headed out to the tower they had bypassed a few days earlier. I also had them come across rumors of a blue half dragon asking around about them. </p><p>The tower offered them the chance to get cool stuff since HoTDQ doesn't have much for treasure built into it's encounters along with planting seeds for long term plot lines. They are now racing back to Elturel to make the boat that Ontharr arranged for them. They've come across a corpse with a note from Ontharr saying there are rumors of a price on their heads. </p><p></p><p>In the future:</p><p>There really is a price on their heads and it's set by the Blue Dragon that was attacking Greenest on behalf of the Cult. Why? Turns out Cyanwrath was one of it's offspring. Also turns out that the dragon eggs in the hatchery were from that dragon and the group stole one. The blue half dragon asking around in Elturel? Cyanwrath's brother. </p><p></p><p>Also coming soon: the boat ride to Baldurs Gate is going to feature a fight straight out of The Mummy.</p></blockquote><p></p>
[QUOTE="Khasimir, post: 6511063, member: 6788728"] Here are some of the tweaks that I put in: Episode 1: The gal who the party is supposed to rescue turns out to be Gov Nighthills daughter. When Cyanwrath issues the challenge, she runs out to defend them since it's her sister he has. The group is then taunted for letting a woman defend their honor. Gov Nighthill is understandably upset at his daughters murder. Ep 2: I increased the amount of bad guys and made them a little tougher. My group has 6 players, so volume of bad guys becomes an issue for my group rather than one big nasty. Ep 3: More bad guys. Added the dangling halfling and purple vortex mentioned in HackSlash. Added 2 more berserkers in the Cyanwrath encounter. Added 2 more eggs and 3 more guard drakes in the hatchery. Played the guard drakes as savvy protectors of the eggs who used the shadows to their fullest rather than rabid killers blindly charging. This freaked out my group but they still managed to grab an egg. Used the return trips to Greenest for the group to do some cool things: The paladin erected a shrine to Hoar (his deity) at the ruins of the abandoned house where they holed up in Ep 1 and was eventually burned down by the bad guys. I had the rest of the group do neat little things around town to commemorate their hitting third level. Lastly, before they left, Gov Nighthill insisted his young son accompany the group as the paladins squire. I built a tower encounter for the group to do something on their way to Elturel but they didn't take the bait. The paladin chose the background of his grandfather being a famous dragon slayer, so I had them come across a shrine dedicated to one of his battles that had been desecrated Lord of the Rings style by one of the dragons offspring. I had originally intended to have the group catch the desecration in the act but I didn't have the time to prepare the encounter. Ep 4: Added festivities in Elturel, had the group participate in them for a few days before the meeting. This allowed for a change of pace and they had fun with it. I built a large carousing table (80 or so different options) and one of the group rolled something about accepting an offer to retrieve a book. I didn't have anything really prepared for it so they headed out to the tower they had bypassed a few days earlier. I also had them come across rumors of a blue half dragon asking around about them. The tower offered them the chance to get cool stuff since HoTDQ doesn't have much for treasure built into it's encounters along with planting seeds for long term plot lines. They are now racing back to Elturel to make the boat that Ontharr arranged for them. They've come across a corpse with a note from Ontharr saying there are rumors of a price on their heads. In the future: There really is a price on their heads and it's set by the Blue Dragon that was attacking Greenest on behalf of the Cult. Why? Turns out Cyanwrath was one of it's offspring. Also turns out that the dragon eggs in the hatchery were from that dragon and the group stole one. The blue half dragon asking around in Elturel? Cyanwrath's brother. Also coming soon: the boat ride to Baldurs Gate is going to feature a fight straight out of The Mummy. [/QUOTE]
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