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Tell me your tale about the Tomb of Horrors
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<blockquote data-quote="Ipissimus" data-source="post: 4101739" data-attributes="member: 41514"><p>Yup, bravo Felon.</p><p></p><p>The first time I went through ToH incurred no PC deaths. We knew the module by reputation, of course, and treated it with the respect it deserved. Frankly, the experience left us all wondering what the fuss was about. Sure, the Sphere of Annihilation bit could be tricky, but when we stuck the 10' pole in the room and it disintegrated, we gathered that going in wasn't a good idea. We bypassed the orange portal, figuring it was an obvious trap. The 4-armed gargoyle went down on round three, the scimitar-armed skeleton went down on round one. The Demi-Lich scored no points due to the Magic-User's knowledge of monsters, habitually carrying an Oil of Etherealness and a scroll of Power Word Kill 'just in case'.</p><p></p><p>But yes, we approached it like the opening scenes of Indiana Jones. The thief checked everything for traps and we used the old 10' pole to check just in case. We went through alot of 10' poles. Once we secured an area, we moved our henchmen's 'basecamp' forward and we took our time with every section. That being said, we did have some foreknowledge, Acerack would have been impossible if we knew nothing about Demi-Liches at the time.</p><p></p><p>The other thing that people forget about ToH is that it's a tournament dungeon. Tournament dungeons aren't designed like regular dungeons, the point is separating the wheat from the chaff, then the lucky from the unlucky, so that a clear 'winner' can be determined. It's more like a test than entertainment, I've played worse tournament modules than ToH. I hate playing competitively, though, it tends to kill everything good about the game for me.</p><p></p><p>Years later in 2e I had the opportunity to do Return to the Tomb of Horrors, which was harder. We did incur casualties that time, though nothing that couldn't be fixed with a res. It was also alot more fun that time around mainly because we didn't take it as seriously as we did the first time.</p></blockquote><p></p>
[QUOTE="Ipissimus, post: 4101739, member: 41514"] Yup, bravo Felon. The first time I went through ToH incurred no PC deaths. We knew the module by reputation, of course, and treated it with the respect it deserved. Frankly, the experience left us all wondering what the fuss was about. Sure, the Sphere of Annihilation bit could be tricky, but when we stuck the 10' pole in the room and it disintegrated, we gathered that going in wasn't a good idea. We bypassed the orange portal, figuring it was an obvious trap. The 4-armed gargoyle went down on round three, the scimitar-armed skeleton went down on round one. The Demi-Lich scored no points due to the Magic-User's knowledge of monsters, habitually carrying an Oil of Etherealness and a scroll of Power Word Kill 'just in case'. But yes, we approached it like the opening scenes of Indiana Jones. The thief checked everything for traps and we used the old 10' pole to check just in case. We went through alot of 10' poles. Once we secured an area, we moved our henchmen's 'basecamp' forward and we took our time with every section. That being said, we did have some foreknowledge, Acerack would have been impossible if we knew nothing about Demi-Liches at the time. The other thing that people forget about ToH is that it's a tournament dungeon. Tournament dungeons aren't designed like regular dungeons, the point is separating the wheat from the chaff, then the lucky from the unlucky, so that a clear 'winner' can be determined. It's more like a test than entertainment, I've played worse tournament modules than ToH. I hate playing competitively, though, it tends to kill everything good about the game for me. Years later in 2e I had the opportunity to do Return to the Tomb of Horrors, which was harder. We did incur casualties that time, though nothing that couldn't be fixed with a res. It was also alot more fun that time around mainly because we didn't take it as seriously as we did the first time. [/QUOTE]
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