Tell Us about your Gameday experience!

questing gm

First Post
So Worldwide Dungeons & Dragons Game Day is over for most of us, I suppose everyone had their fun, their excitements and the great wondrous opportunity to play the complete 4E rules.

Does anyone have their moments/stories/experience to share to our less fortunate community members (like myself) who did not manage to attend or had a nearby LGS to host the event ?

Photos and videos would be much appreciated. :D
 
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I made my first TPK in 4e!

Or, well, not technically a TPK, as all the characters were alive when we stopped, but unconscious and 'dying'.

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They started of by lifting the lids of the coffins in the mausoleum, while the shadow watched, so they ended up killing him.
And at the last combat they, well, Kelric the fighter, tried to sneak up on Helvec alone, before they had even tried to liberate the boys. So they were spread out and caught between the statues and Helvec & co.
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I had my first 4E kill. Took a fighter down in two rounds. I think he was even healed in the first one. I pretty much did it to show that it could be done.
 

I ran two sessions yesterday. The first group went to fight the BBEG before releasing the kids and the statues got called up to fight the party. The party actually managed to beat the encounter because they quickly brought down the BBEG with dailies, and then fought the statues in the choke point between the rooms so that only one could engage them at a time. The wizard proved to be extremely valuable because she kept hitting with Thunderwave and pushing the statues back, giving the rest of the party time to maneuver into position. However, they messed up the skill checks to disable the trap and only the wizard managed to escape the collapsing cavern.

The second group went to free the kids before fighting the BBEG, failed the skill check to disable the trap, and activated the statues. Here the dwarf was the MVP as he kept making his saves against the statues' knockdown ability, and kept hitting (most of the time, ironically, with Reaping Strike :)). While the rogue stayed behind to disable the second part of the the other characters went to check on the BBEG, failed their Stealth checks, got noticed, and started fighting him and the skeletons. During the fight, the rogue messed up a skill check and brought down the ceiling. This time, they all managed to escape with the boys and the shadow spirit kept the BBEG from escaping.

I think you can see a common trend here. Did anyone else think the skill check DCs were too high?
 

I went to our FLGS early and helped clean & vacuum the place in anticipation of the coming hordes.

Turn out was good with 4 tables starting right on schedule and more players lining up for the next available spot.

The adventure itself was poor, IMHO with the only really redeeming encounter being the hobgoblins and the sarcophagi filled with oil. Thankfully we had a great GM who made the adventure fun to play.

I don't think there were as many players at this year's D&D Game Day as last year's, but I could be wrong with that.

There were lots of discussions, revelations, cries of disbelief and shouts of joy as the players and GM's began to work their way through the module and the rules.

The only part of the game that really stood out was when the human fighter stopped herself from falling in the burning oil by scrambling spread eagle across the lip of the sarcophagus. But I think that was a GM "gimmee" rather than a feature of the module. Ya did good Ebon Shar!
 

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