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<blockquote data-quote="gamerprinter" data-source="post: 6290070" data-attributes="member: 50895"><p>The last full setting I was developing as a homebrew, I've actually published as an imprint under Rite Publishing for Pathfinder called: the Kaidan setting of Japanese horror. Obviously, the genres are feudal Japan and Asian horror (kind of a mash up, but very authentic to Japan.) Through my connections as an freelance RPG cartographer, having never published game material before, I have ventured into the game design field!</p><p></p><p>Because I am half Japanese, I felt there were many inconsistencies, misspellings, misunderstood Asian/Japan concepts among game products created to emulate a Japan analog. OA all editions, L5R, and many others weren't bad, but the inaccuracies drives a history/folklore buff like myself crazy. I'd always wanted to develop my own Japan setting that fixed the problems I perceived.</p><p></p><p>Geography: it is an archipelago of islands consisting of 3 large islands and hundreds of smaller ones in a climate from cold temperate in the north to semi-tropical in the south. It was designed to be ready to use as a Japan analog for anyone's existing campaign world, as long as they have an open place in the ocean to drop it in.</p><p> </p><p>Unique features: In some ways it emulates features of Ravenloft in that visitors can get in, but they can't always get out. In Kaidan, if you die, you are trapped in a doomed cycle of reincarnation. Like Ravenloft, the rulers of the land are evil, more than that, they are all undead (LE) with a goal to maintain the status quo and remain in control. The rulers became undead through an ancient divine curse that founded the realm in the first place.</p><p></p><p>Influence: Beyond Ravenloft, an incredible effort has been made to emulate feudal Japan historically (somewhat), culturally, of its religions and authentic folklore. The name Kaidan means "ghost story", and much of the content is based on translated Kaidan stories from the 19th century and earlier, especially of the translated works of Lafcadio Hearn (Kiozumi Yagumo).</p><p></p><p>We have an introductory trilogy of modules called the<strong> Curse of the Golden Spear</strong> with <a href="http://rpg.drivethrustuff.com/product/91394/The-Gift-Curse-of-the-Golden-Spear-Part-1-PFRPG?cPath=4448_6626" target="_blank"><strong>Part 1: The Gift</strong></a>, <a href="http://rpg.drivethrustuff.com/product/91465/Dim-Spirit-Curse-of-the-Golden-Spear-Part-2-PFRPG?cPath=4448_6626" target="_blank"><strong>Part 2: Dim Spirit</strong></a>, and <a href="http://rpg.drivethrustuff.com/product/92499/Dark-Path-Curse-of-the-Golden-Spear-Part-3-PFRPG?cPath=4448_6626" target="_blank"><strong>Part 3: Dark Path</strong></a>. We also have 3 one-shot adventures: <a href="http://rpg.drivethrustuff.com/product/107645/Up-From-Darkness-PFRPG?cPath=4448_6626" target="_blank"><strong>Up from Darkness</strong></a> (7th level), <a href="http://rpg.drivethrustuff.com/product/109785/The-Tolling-of-Tears-PFRPG?cPath=4448_6626" target="_blank"><strong>Tolling of Tears</strong></a> (3rd level), and <a href="http://rpg.drivethrustuff.com/product/95894/Frozen-Wind-PFRPG?term=Frozen+Wind" target="_blank"><strong>Frozen Wind</strong></a> (5th level - and a FREE product). We also have an extended encounter/adventure site with a unique ghost, haunts and curse called <a href="http://rpg.drivethrustuff.com/product/113378/Haiku-of-Horror-Autumn-Moon-Bath-House?cPath=4448_6626" target="_blank"><strong>Haiku of Horror: Autumn Moon Bath House</strong></a>. We have 2 faction guides: <a href="http://rpg.drivethrustuff.com/product/102482/Way-of-the-Samurai-PFRPG?cPath=4448_6626" target="_blank"><strong>Way of the Samurai</strong></a> and <a href="http://rpg.drivethrustuff.com/product/96752/Way-of-the-Yakuza-PFRPG?cPath=4448_6626" target="_blank"><strong>Way of the Yakuza</strong></a>. We have 3 race guides: <a href="http://rpg.drivethrustuff.com/product/88682/In-The-Company-of-Kappa--A-1st20th-level-Player-Character-Racial-Class-PFRPG?cPath=4448_6626" target="_blank"><strong>In the Company of Kappa</strong></a>, <a href="http://rpg.drivethrustuff.com/product/94500/In-The-Company-of-Henge--A-1st20th-level-Player-Character-Racial-Class-PFRPG?cPath=4448_6626" target="_blank"><strong>In the Company of Henge</strong></a>, and <a href="http://rpg.drivethrustuff.com/product/92508/In-The-Company-of-Tengu--A-1st20th-level-Player-Character-Racial-Class-PFRPG?cPath=4448_6626" target="_blank"><strong>In the Company of Tengu</strong></a>. We have a haunts guide: <a href="http://rpg.drivethrustuff.com/product/98413/30-Haunts-for-Kaidan-PFRPG?cPath=4448_6626" target="_blank"><strong>#30 Haunts for Kaidan</strong></a>.</p><p></p><p>The setting guides both GM's and Players are in the final stages of development following a Kickstarter to fund it, and should be released this year.</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 6290070, member: 50895"] The last full setting I was developing as a homebrew, I've actually published as an imprint under Rite Publishing for Pathfinder called: the Kaidan setting of Japanese horror. Obviously, the genres are feudal Japan and Asian horror (kind of a mash up, but very authentic to Japan.) Through my connections as an freelance RPG cartographer, having never published game material before, I have ventured into the game design field! Because I am half Japanese, I felt there were many inconsistencies, misspellings, misunderstood Asian/Japan concepts among game products created to emulate a Japan analog. OA all editions, L5R, and many others weren't bad, but the inaccuracies drives a history/folklore buff like myself crazy. I'd always wanted to develop my own Japan setting that fixed the problems I perceived. Geography: it is an archipelago of islands consisting of 3 large islands and hundreds of smaller ones in a climate from cold temperate in the north to semi-tropical in the south. It was designed to be ready to use as a Japan analog for anyone's existing campaign world, as long as they have an open place in the ocean to drop it in. Unique features: In some ways it emulates features of Ravenloft in that visitors can get in, but they can't always get out. In Kaidan, if you die, you are trapped in a doomed cycle of reincarnation. Like Ravenloft, the rulers of the land are evil, more than that, they are all undead (LE) with a goal to maintain the status quo and remain in control. The rulers became undead through an ancient divine curse that founded the realm in the first place. Influence: Beyond Ravenloft, an incredible effort has been made to emulate feudal Japan historically (somewhat), culturally, of its religions and authentic folklore. The name Kaidan means "ghost story", and much of the content is based on translated Kaidan stories from the 19th century and earlier, especially of the translated works of Lafcadio Hearn (Kiozumi Yagumo). We have an introductory trilogy of modules called the[B] Curse of the Golden Spear[/B] with [URL="http://rpg.drivethrustuff.com/product/91394/The-Gift-Curse-of-the-Golden-Spear-Part-1-PFRPG?cPath=4448_6626"][B]Part 1: The Gift[/B][/URL], [URL="http://rpg.drivethrustuff.com/product/91465/Dim-Spirit-Curse-of-the-Golden-Spear-Part-2-PFRPG?cPath=4448_6626"][B]Part 2: Dim Spirit[/B][/URL], and [URL="http://rpg.drivethrustuff.com/product/92499/Dark-Path-Curse-of-the-Golden-Spear-Part-3-PFRPG?cPath=4448_6626"][B]Part 3: Dark Path[/B][/URL]. We also have 3 one-shot adventures: [URL="http://rpg.drivethrustuff.com/product/107645/Up-From-Darkness-PFRPG?cPath=4448_6626"][B]Up from Darkness[/B][/URL] (7th level), [URL="http://rpg.drivethrustuff.com/product/109785/The-Tolling-of-Tears-PFRPG?cPath=4448_6626"][B]Tolling of Tears[/B][/URL] (3rd level), and [URL="http://rpg.drivethrustuff.com/product/95894/Frozen-Wind-PFRPG?term=Frozen+Wind"][B]Frozen Wind[/B][/URL] (5th level - and a FREE product). We also have an extended encounter/adventure site with a unique ghost, haunts and curse called [URL="http://rpg.drivethrustuff.com/product/113378/Haiku-of-Horror-Autumn-Moon-Bath-House?cPath=4448_6626"][B]Haiku of Horror: Autumn Moon Bath House[/B][/URL]. We have 2 faction guides: [URL="http://rpg.drivethrustuff.com/product/102482/Way-of-the-Samurai-PFRPG?cPath=4448_6626"][B]Way of the Samurai[/B][/URL] and [URL="http://rpg.drivethrustuff.com/product/96752/Way-of-the-Yakuza-PFRPG?cPath=4448_6626"][B]Way of the Yakuza[/B][/URL]. We have 3 race guides: [URL="http://rpg.drivethrustuff.com/product/88682/In-The-Company-of-Kappa--A-1st20th-level-Player-Character-Racial-Class-PFRPG?cPath=4448_6626"][B]In the Company of Kappa[/B][/URL], [URL="http://rpg.drivethrustuff.com/product/94500/In-The-Company-of-Henge--A-1st20th-level-Player-Character-Racial-Class-PFRPG?cPath=4448_6626"][B]In the Company of Henge[/B][/URL], and [URL="http://rpg.drivethrustuff.com/product/92508/In-The-Company-of-Tengu--A-1st20th-level-Player-Character-Racial-Class-PFRPG?cPath=4448_6626"][B]In the Company of Tengu[/B][/URL]. We have a haunts guide: [URL="http://rpg.drivethrustuff.com/product/98413/30-Haunts-for-Kaidan-PFRPG?cPath=4448_6626"][B]#30 Haunts for Kaidan[/B][/URL]. The setting guides both GM's and Players are in the final stages of development following a Kickstarter to fund it, and should be released this year. [/QUOTE]
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