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General Tabletop Discussion
*TTRPGs General
Telling a story vs. railroading
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<blockquote data-quote="ShinHakkaider" data-source="post: 2960747" data-attributes="member: 9213"><p>Fair enough. </p><p></p><p></p><p></p><p>No but in the context of the game world, which is something youre either purposefully ignoring just to make your point, if you tell the PC's what Hill Giants are and what they are capable of theyre going to get an idea of how dangerous they are. That has NOTHING to do with CR's. </p><p></p><p></p><p></p><p>No not every NPC, but the PC's dont operate in a vaccum. In my games at least there are other people doing what the PC's do for a living. They are not the only heroes. And like anyone who has a dangerous profession my player tend to try and find out HOW dangerous a possible threat is before they confront it. CR's arent really an issue for NPC's, but if they've fought that type of creature or know of the creature then they can impart that information. </p><p></p><p>Once again I dont understand the relevance of you constantly bringing up CR's here when they are really only a tool that that the DM uses to gauge encounter difficulty. The NPC's know NOTHING of CR's... </p><p></p><p></p><p></p><p>Okay, I'm not sure if youre trying to be a jerk here but I'll give you the benefit of a doubt for now. That was one way that it was handled and it was effective. To you it was akward, but at the time it had the desired effect, so it actually was a solution and was only use the once. There are no UNIVERSAL fixes. I made it very clear that that it was an example of something that I used to get the point across. Everyone's game is different.</p><p></p><p></p><p></p><p>So having an NPC in the game that knows more than the PC's is metagamey? We were specifically talking about a mentor type right? Who said anything about the NPC being omniscient? Youre kinda taking this to the extreme now arent you? If the NPC is there strictly for guidence or support then what's the problem or are the PC's supposed to just get all of thier information from where exactly if no one actually knows more than they do? </p><p></p><p></p><p></p><p>SO youre basically lacing me for something that I dont consider metagaming, at all, but your metagaming solution is flawed, but acceptable? It's pretty obvious our styles are really different and there is no middle ground here so lets leave this conversation alone for now.</p></blockquote><p></p>
[QUOTE="ShinHakkaider, post: 2960747, member: 9213"] Fair enough. No but in the context of the game world, which is something youre either purposefully ignoring just to make your point, if you tell the PC's what Hill Giants are and what they are capable of theyre going to get an idea of how dangerous they are. That has NOTHING to do with CR's. No not every NPC, but the PC's dont operate in a vaccum. In my games at least there are other people doing what the PC's do for a living. They are not the only heroes. And like anyone who has a dangerous profession my player tend to try and find out HOW dangerous a possible threat is before they confront it. CR's arent really an issue for NPC's, but if they've fought that type of creature or know of the creature then they can impart that information. Once again I dont understand the relevance of you constantly bringing up CR's here when they are really only a tool that that the DM uses to gauge encounter difficulty. The NPC's know NOTHING of CR's... Okay, I'm not sure if youre trying to be a jerk here but I'll give you the benefit of a doubt for now. That was one way that it was handled and it was effective. To you it was akward, but at the time it had the desired effect, so it actually was a solution and was only use the once. There are no UNIVERSAL fixes. I made it very clear that that it was an example of something that I used to get the point across. Everyone's game is different. So having an NPC in the game that knows more than the PC's is metagamey? We were specifically talking about a mentor type right? Who said anything about the NPC being omniscient? Youre kinda taking this to the extreme now arent you? If the NPC is there strictly for guidence or support then what's the problem or are the PC's supposed to just get all of thier information from where exactly if no one actually knows more than they do? SO youre basically lacing me for something that I dont consider metagaming, at all, but your metagaming solution is flawed, but acceptable? It's pretty obvious our styles are really different and there is no middle ground here so lets leave this conversation alone for now. [/QUOTE]
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Telling a story vs. railroading
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