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General Tabletop Discussion
*TTRPGs General
Telling a story vs. railroading
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<blockquote data-quote="Raven Crowking" data-source="post: 2962872" data-attributes="member: 18280"><p>What I had said was:</p><p></p><p style="margin-left: 20px">Rounser, for example, seemed to make the claim that any linear play in railroading. Clarification of this point demonstrated a belief that said linear play was a direct result of a lack of player choice. Further examination showed that he limited player choice in some ways in his own game, and did not consider that railroading. Clearly then, despite his unwillingness to define it that way, he circles around the idea that certain types of limitations are valid and certain types are not. </p><p></p><p>Looking at the quotes you extracted, I'm still not getting where the difference lies. Could you please clarify for me which of the following statements you agree and disagree with:</p><p></p><p>Following an adventure path is linear play.</p><p></p><p>Following an adventure path without player approval is railroading.</p><p></p><p>Following an adventure path with player approval is railroading.</p><p></p><p>Any linear play is railroading.</p><p></p><p>Linear play is linear as a direct result of a lack of player choice.</p><p></p><p>Player choice is limited in some ways in your own game (example, PCs cannot choose to leave the Thunder Rift area).</p><p></p><p>You do not consider the aforementioned limitation of choice to be railroading. </p><p></p><p>Certain types of limitations are valid and certain types are not.</p><p></p><p>EDIT: This is not in any way an attack. I'd really like to figure out where I am misreading you, and why. Your DMing style, based on this thread and others, certainly has many points in common with my own.</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 2962872, member: 18280"] What I had said was: [INDENT]Rounser, for example, seemed to make the claim that any linear play in railroading. Clarification of this point demonstrated a belief that said linear play was a direct result of a lack of player choice. Further examination showed that he limited player choice in some ways in his own game, and did not consider that railroading. Clearly then, despite his unwillingness to define it that way, he circles around the idea that certain types of limitations are valid and certain types are not. [/INDENT] Looking at the quotes you extracted, I'm still not getting where the difference lies. Could you please clarify for me which of the following statements you agree and disagree with: Following an adventure path is linear play. Following an adventure path without player approval is railroading. Following an adventure path with player approval is railroading. Any linear play is railroading. Linear play is linear as a direct result of a lack of player choice. Player choice is limited in some ways in your own game (example, PCs cannot choose to leave the Thunder Rift area). You do not consider the aforementioned limitation of choice to be railroading. Certain types of limitations are valid and certain types are not. EDIT: This is not in any way an attack. I'd really like to figure out where I am misreading you, and why. Your DMing style, based on this thread and others, certainly has many points in common with my own. [/QUOTE]
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