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General Tabletop Discussion
*TTRPGs General
Telling a story vs. railroading
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<blockquote data-quote="ThirdWizard" data-source="post: 2967371" data-attributes="member: 12037"><p>How can it be a bad thing if some people enjoy it? If a group loves railroading, are you telling them they're having wrongbadfun? A player in my group likes railroaded campaigns, with arcs and decisions made by the DM long before the first session begins, knowing exactly how the entire campaign is going to end. He even told another DM in another group he plays in to make his background so it would fit into the story-line better. I would hate that campaign. But, he enjoys it.</p><p></p><p>So, if you label railroading as an innately bad thing, then you have to say that two DMs playing the exact same way, one with happy players and one with unhappy players, that the one with unhappy players is railroading and the one with happy players is not railroading. But, they're doing the exact same things! To me that makes no sense.</p><p></p><p>And, on an unrelated topic, let me say that some DMs can railroad sometimes and not others. It isn't an all or nothing thing. You can have an instance of a railroad without doing it often, and you can have a DM who railroads one level of the game (defined in the other thread... combat level, adventure level, campaign level, possibly others) but not on the rest.</p><p></p><p>So maybe the DM always starts the adventure with the PCs approaching the dungeon. That's railroading. But, it speeds up play and if the game is combat oriented works well. But, then he never makes his BBEG escape because he wants to use him later or forces the PCs to interact with NPCs in a certain way.</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 2967371, member: 12037"] How can it be a bad thing if some people enjoy it? If a group loves railroading, are you telling them they're having wrongbadfun? A player in my group likes railroaded campaigns, with arcs and decisions made by the DM long before the first session begins, knowing exactly how the entire campaign is going to end. He even told another DM in another group he plays in to make his background so it would fit into the story-line better. I would hate that campaign. But, he enjoys it. So, if you label railroading as an innately bad thing, then you have to say that two DMs playing the exact same way, one with happy players and one with unhappy players, that the one with unhappy players is railroading and the one with happy players is not railroading. But, they're doing the exact same things! To me that makes no sense. And, on an unrelated topic, let me say that some DMs can railroad sometimes and not others. It isn't an all or nothing thing. You can have an instance of a railroad without doing it often, and you can have a DM who railroads one level of the game (defined in the other thread... combat level, adventure level, campaign level, possibly others) but not on the rest. So maybe the DM always starts the adventure with the PCs approaching the dungeon. That's railroading. But, it speeds up play and if the game is combat oriented works well. But, then he never makes his BBEG escape because he wants to use him later or forces the PCs to interact with NPCs in a certain way. [/QUOTE]
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Telling a story vs. railroading
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