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General Tabletop Discussion
*TTRPGs General
Telling a story vs. railroading
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<blockquote data-quote="Kormydigar" data-source="post: 2967637" data-attributes="member: 17113"><p>I can't agree to this 100%. The dungeon you described has the beginnings of turning to the dark side of the railroad but the transformation is not complete. In my games the PC's sometimes encounter events that happen no matter what they do, but thats not a railroad. Its the resolution of these encounters that define the railroad. As long as the actions of the PC's are not inconsequential to the outcome of an encounter, then encounters that happen at a specified time or place can be ok.</p><p></p><p>For example: The PC's are escorting an important NPC from town A to town B. The DM has determined that the highwaymen will attack those on the road between the towns. At this point it is simply a planned encounter that will happen along the way- no railroad.</p><p></p><p>If the DM decides that the highwaymen know about the important NPC's and writes up a plan to capture them and determines that the NPC's WILL be taken from the PC's during this encounter then the train is chugging along. If the players are wary and come up, with a good plan to skirt the encounter with a carefully planned decoy and alternate route and the encounter STILL happens with the SAME results, then yes, it looks like a railroad.</p></blockquote><p></p>
[QUOTE="Kormydigar, post: 2967637, member: 17113"] I can't agree to this 100%. The dungeon you described has the beginnings of turning to the dark side of the railroad but the transformation is not complete. In my games the PC's sometimes encounter events that happen no matter what they do, but thats not a railroad. Its the resolution of these encounters that define the railroad. As long as the actions of the PC's are not inconsequential to the outcome of an encounter, then encounters that happen at a specified time or place can be ok. For example: The PC's are escorting an important NPC from town A to town B. The DM has determined that the highwaymen will attack those on the road between the towns. At this point it is simply a planned encounter that will happen along the way- no railroad. If the DM decides that the highwaymen know about the important NPC's and writes up a plan to capture them and determines that the NPC's WILL be taken from the PC's during this encounter then the train is chugging along. If the players are wary and come up, with a good plan to skirt the encounter with a carefully planned decoy and alternate route and the encounter STILL happens with the SAME results, then yes, it looks like a railroad. [/QUOTE]
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Telling a story vs. railroading
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