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Telling others how to roleplay
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<blockquote data-quote="JoeGKushner" data-source="post: 1286360" data-attributes="member: 1129"><p>Some other quick background.</p><p></p><p>The player is a priest of Torm.</p><p></p><p>I too felt that maybe he didn't want to be the walking band-aid.</p><p></p><p>I used a NPC healer from the Miniatures Handbook to try and help him out so that he could focus on combat or something else.</p><p></p><p>Now he packs a lot of healing spells, but doesn't use them unless the he feels that the character in question needs them, and so the characters in question go t othe healer, at which point he jumps in and asks if they need healing, after they've already asked to be healed.</p><p></p><p>Sometimes it doesn't happen that way, other times it does.</p><p></p><p>I've tried to help the player get some priestly focus by using some conversion rules from the Quintessential Cleric, as well as use of his turning ability and having his church have a hand in the reconstruction of a ruined city.</p><p></p><p>The player does not seem to be able to tell that the comments and concerns aren't about him, but his character as he takes any criticism personal and retorts to, "Don't tell me how to roleplay my character."</p><p></p><p>Now in the Ebonring adventure for AU that I was in, I put in the storyhour how one of the other players and I disagreed over something and the other character left the group as the majority of the party backed my actions. He doesn't see the paralell lines there that sometimes a party doesn't get along well.</p><p></p><p>Now another thing he's upset is that all new characters start at 2 levels lower and feels that he's being penalized for the party complaints as opposed to the party who thinks that they've been penalized by having that character around as long as they did.</p><p></p><p>I hate it when D&D becomes like Survivor with eveyrone trying to pitch their story.</p></blockquote><p></p>
[QUOTE="JoeGKushner, post: 1286360, member: 1129"] Some other quick background. The player is a priest of Torm. I too felt that maybe he didn't want to be the walking band-aid. I used a NPC healer from the Miniatures Handbook to try and help him out so that he could focus on combat or something else. Now he packs a lot of healing spells, but doesn't use them unless the he feels that the character in question needs them, and so the characters in question go t othe healer, at which point he jumps in and asks if they need healing, after they've already asked to be healed. Sometimes it doesn't happen that way, other times it does. I've tried to help the player get some priestly focus by using some conversion rules from the Quintessential Cleric, as well as use of his turning ability and having his church have a hand in the reconstruction of a ruined city. The player does not seem to be able to tell that the comments and concerns aren't about him, but his character as he takes any criticism personal and retorts to, "Don't tell me how to roleplay my character." Now in the Ebonring adventure for AU that I was in, I put in the storyhour how one of the other players and I disagreed over something and the other character left the group as the majority of the party backed my actions. He doesn't see the paralell lines there that sometimes a party doesn't get along well. Now another thing he's upset is that all new characters start at 2 levels lower and feels that he's being penalized for the party complaints as opposed to the party who thinks that they've been penalized by having that character around as long as they did. I hate it when D&D becomes like Survivor with eveyrone trying to pitch their story. [/QUOTE]
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