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Temp RG for LR's Vampires of Waterdeep
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<blockquote data-quote="Watus" data-source="post: 2995827" data-attributes="member: 14589"><p><strong>Circumspect Paladin</strong></p><p></p><p><strong>Perviles Mergiborr</strong></p><p>Male Human (Chondathan) Paladin 13</p><p>Medium Humanoid (Human)</p><p>[SBLOCK=Details]<strong>Description:</strong></p><p>Perviles stands just shy of six feet, and weighs in the vicinity of 14 stone. Rawboned and rugged, his face is not beautiful, but his deepset eyes glitter with intelligence and intensity. His brown hair and full mustache are well barbered, and his clothes are well made, though they betray no fondness for oppulence.</p><p></p><p>When armed and armored, Perviles is a feasome sight. His heavy armor is superbly crafted and the device of Torm's gauntlet is worked in gold on his fine purple tabbard.</p><p></p><p><strong>Personality:</strong></p><p>As with most of his faith and vocation, Perviles' primary failing is the sin of Pride. What differentiates him from the majority of his brothers and sisters is that he is aware of it and struggles against it. Weathered by a dozen years in the service of Torm - years full of the moral quandries and quagmires which paladins are heir to - Perviles has become somewhat more sanguine than he was in his youth. He knows that he cannot raise his sword and charge into the gates of hell. He cannot rid the world of evil by frittering away his energies smiting every deciever and philanderer unfortunate enough to cross his path. He must marshall his forces and strike when there is the best chance of a telling victory. It is a dangerous path to tread: Torm is not known for his fondness for compromise. Perviles must be ever vigilant against both his prideful impulse to root out evil and destroy it wherever it may be found, and against the danger that, as a consequence of his restraint, he will stay his hand when he should not. It is a constant and telling lesson in humility.</p><p></p><p><strong>Background:</strong></p><p>The son of a Waterdeep shopkeeper, Perviles was early in his apprenticeship when it became apparent to everyone that it was not his true vocation. With no patience for the petty deceptions required of any good merchant, he made a very poor haggler indeed. After much deliberation, his father was prevailed upon to allow Perviles to join his uncle in service to Torm, and he was sent to the temple to take up the purple frock of the novice.</p><p></p><p>He has spent his life as a champion of the Loyal Fury, delivering justice wherever he was called upon to do so. It has not been an easy life, and Perviles has faced many challenges, both within and without. </p><p></p><p></p><p><strong>HD</strong> 13d10+26 (hp 108)</p><p><strong>Init</strong> +1</p><p><strong>Spd</strong> 20 ft/x3</p><p><strong>AC</strong> 28 (+11 armor, +6 shield, +1 dex), touch 11, flat-footed 27</p><p><strong>Base Atk/Grapple</strong> +13/+17</p><p><strong>Full Atk</strong></p><p> +21/+16/+11 One-handed (1d10+7;19-20/x2, +3 Holy Bastard Sword)</p><p> -- +2d6 vs. evil aligned</p><p> +17/+12/+7 One-handed (1d3+4;20/x2, Unarmed Strike)</p><p></p><p><strong>SA&SQ</strong> Turn Undead(Su), Code of Conduct, Aura of Good(Ex), Detect Evil(Sp), Smite Evil(Su), Divine Grace(Su), Lay on Hands(Su), Aura of Courage(Su), Divine Health(Ex), Spells, Special Mount(Sp), Remove Disease(Sp)</p><p></p><p><strong>Saves</strong> Fort +13, Ref +8, Will +9</p><p><strong>Abilities</strong> Str 18(+4), Dex 12(+1), Con 14(+2), Int 14(+2), Wis 15(+2), Cha 16(+3)</p><p><strong>Region</strong> Waterdeep</p><p><strong>Deity</strong> Torm</p><p><strong>Alignment</strong> LG</p><p></p><p><strong>Skills:</strong></p><p>Bluff +5 (0 ranks, +3 Cha, +2 Feat)</p><p>Concentration +8 (6 ranks, +2 Wis)</p><p>Diplomacy +22 (15 ranks, +3 Cha, +2 Sense Motive, +2 Feat)</p><p>Handle Animal +12 (9 ranks, +3 Cha)</p><p>Knowledge (nobility) +7 (5 ranks, +2 Int)</p><p>Knowledge (religion) +12 (10 ranks, +2 Int)</p><p>Ride +18 (15 ranks, +1 Dex, +2 Handle Animal)</p><p>Sense Motive +19 (15 ranks, +2 Wis, +2 Feat)</p><p></p><p><strong>Feats:</strong> Combat Expertise, Exotic Weapon Proficiency (Bastard Sword), Mounted Combat, Ride-By Attack, Weapon Focus (Bastard Sword), Improved Smiting, Cosmopolitan.</p><p></p><p><strong>Turn Undead(Su):</strong> Can turn undead 6 times per day. A turning check is made on 1d20+5; turning damage is equal to 2d6+13 on a successful check.</p><p><strong>Code of Conduct:</strong> You must remain Lawful Good. You must respect legitimate authority, act with honor, help those in need, and punish those that harm or threaten innocents. You must never knowingly associate with evil characters, or those that consistently offend your moral code.</p><p><strong>Aura of Good(Ex):</strong> You have a overwhelming aura of Good.</p><p><strong>Detect Evil(Sp):</strong> At will, as the spell.</p><p><strong>Smite Evil(Su):</strong> 3 time(s) per day, you can add +3 to your attack roll; if the creature you strike is evil, you inflict an extra 13 points of damage.</p><p><strong>Divine Grace(Su):</strong> Add +3 to all saves.</p><p><strong>Lay on Hands(Su):</strong> As a standard action, you can heal yourself or someone else. You can cure a total of 39 points of damage per day. These points can also be used to harm undead.</p><p><strong>Aura of Courage(Su):</strong> You are immune to fear. All allies within 10 feet of you gain a +4 morale bonus to save against fear effects.</p><p><strong>Divine Health(Ex):</strong> You are immune to all diseases, including magical diseases such as mummy rot and lycanthropy.</p><p><strong>Spells:</strong> You can now cast spells. Your caster level is 6.</p><p><strong>Special Mount(Sp):</strong> You can now call an especially intelligent, strong, and loyal steed to serve you.</p><p><strong>Remove Disease(Sp):</strong> You can cast remove disease 3 time(s) per week, as the spell.</p><p></p><p><strong>Spells:</strong> (caster level 6)</p><p>1 (DC 13): Divine Favor, Protection from Evil</p><p>2 (DC 14): Shield Other, Zeal</p><p>3 (DC 15): Prayer</p><p></p><p><strong>Equipment:</strong></p><p>37,650 +3 Full Plate, Moderate Fortification </p><p>17,170 +4 Shield</p><p>50,335 +3 Holy Bastard Sword</p><p>16,000 Belt of Giant Strength</p><p>4,000 +2 Cloak of Charisma</p><p></p><p>4,845 gp unspent</p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Watus, post: 2995827, member: 14589"] [b]Circumspect Paladin[/b] [b]Perviles Mergiborr[/b] Male Human (Chondathan) Paladin 13 Medium Humanoid (Human) [SBLOCK=Details][b]Description:[/b] Perviles stands just shy of six feet, and weighs in the vicinity of 14 stone. Rawboned and rugged, his face is not beautiful, but his deepset eyes glitter with intelligence and intensity. His brown hair and full mustache are well barbered, and his clothes are well made, though they betray no fondness for oppulence. When armed and armored, Perviles is a feasome sight. His heavy armor is superbly crafted and the device of Torm's gauntlet is worked in gold on his fine purple tabbard. [b]Personality:[/b] As with most of his faith and vocation, Perviles' primary failing is the sin of Pride. What differentiates him from the majority of his brothers and sisters is that he is aware of it and struggles against it. Weathered by a dozen years in the service of Torm - years full of the moral quandries and quagmires which paladins are heir to - Perviles has become somewhat more sanguine than he was in his youth. He knows that he cannot raise his sword and charge into the gates of hell. He cannot rid the world of evil by frittering away his energies smiting every deciever and philanderer unfortunate enough to cross his path. He must marshall his forces and strike when there is the best chance of a telling victory. It is a dangerous path to tread: Torm is not known for his fondness for compromise. Perviles must be ever vigilant against both his prideful impulse to root out evil and destroy it wherever it may be found, and against the danger that, as a consequence of his restraint, he will stay his hand when he should not. It is a constant and telling lesson in humility. [b]Background:[/b] The son of a Waterdeep shopkeeper, Perviles was early in his apprenticeship when it became apparent to everyone that it was not his true vocation. With no patience for the petty deceptions required of any good merchant, he made a very poor haggler indeed. After much deliberation, his father was prevailed upon to allow Perviles to join his uncle in service to Torm, and he was sent to the temple to take up the purple frock of the novice. He has spent his life as a champion of the Loyal Fury, delivering justice wherever he was called upon to do so. It has not been an easy life, and Perviles has faced many challenges, both within and without. [b]HD[/b] 13d10+26 (hp 108) [b]Init[/b] +1 [b]Spd[/b] 20 ft/x3 [b]AC[/b] 28 (+11 armor, +6 shield, +1 dex), touch 11, flat-footed 27 [b]Base Atk/Grapple[/b] +13/+17 [b]Full Atk[/b] +21/+16/+11 One-handed (1d10+7;19-20/x2, +3 Holy Bastard Sword) -- +2d6 vs. evil aligned +17/+12/+7 One-handed (1d3+4;20/x2, Unarmed Strike) [b]SA&SQ[/b] Turn Undead(Su), Code of Conduct, Aura of Good(Ex), Detect Evil(Sp), Smite Evil(Su), Divine Grace(Su), Lay on Hands(Su), Aura of Courage(Su), Divine Health(Ex), Spells, Special Mount(Sp), Remove Disease(Sp) [b]Saves[/b] Fort +13, Ref +8, Will +9 [b]Abilities[/b] Str 18(+4), Dex 12(+1), Con 14(+2), Int 14(+2), Wis 15(+2), Cha 16(+3) [b]Region[/b] Waterdeep [b]Deity[/b] Torm [b]Alignment[/b] LG [b]Skills:[/b] Bluff +5 (0 ranks, +3 Cha, +2 Feat) Concentration +8 (6 ranks, +2 Wis) Diplomacy +22 (15 ranks, +3 Cha, +2 Sense Motive, +2 Feat) Handle Animal +12 (9 ranks, +3 Cha) Knowledge (nobility) +7 (5 ranks, +2 Int) Knowledge (religion) +12 (10 ranks, +2 Int) Ride +18 (15 ranks, +1 Dex, +2 Handle Animal) Sense Motive +19 (15 ranks, +2 Wis, +2 Feat) [b]Feats:[/b] Combat Expertise, Exotic Weapon Proficiency (Bastard Sword), Mounted Combat, Ride-By Attack, Weapon Focus (Bastard Sword), Improved Smiting, Cosmopolitan. [b]Turn Undead(Su):[/b] Can turn undead 6 times per day. A turning check is made on 1d20+5; turning damage is equal to 2d6+13 on a successful check. [b]Code of Conduct:[/b] You must remain Lawful Good. You must respect legitimate authority, act with honor, help those in need, and punish those that harm or threaten innocents. You must never knowingly associate with evil characters, or those that consistently offend your moral code. [b]Aura of Good(Ex):[/b] You have a overwhelming aura of Good. [b]Detect Evil(Sp):[/b] At will, as the spell. [b]Smite Evil(Su):[/b] 3 time(s) per day, you can add +3 to your attack roll; if the creature you strike is evil, you inflict an extra 13 points of damage. [b]Divine Grace(Su):[/b] Add +3 to all saves. [b]Lay on Hands(Su):[/b] As a standard action, you can heal yourself or someone else. You can cure a total of 39 points of damage per day. These points can also be used to harm undead. [b]Aura of Courage(Su):[/b] You are immune to fear. All allies within 10 feet of you gain a +4 morale bonus to save against fear effects. [b]Divine Health(Ex):[/b] You are immune to all diseases, including magical diseases such as mummy rot and lycanthropy. [b]Spells:[/b] You can now cast spells. Your caster level is 6. [b]Special Mount(Sp):[/b] You can now call an especially intelligent, strong, and loyal steed to serve you. [b]Remove Disease(Sp):[/b] You can cast remove disease 3 time(s) per week, as the spell. [b]Spells:[/b] (caster level 6) 1 (DC 13): Divine Favor, Protection from Evil 2 (DC 14): Shield Other, Zeal 3 (DC 15): Prayer [b]Equipment:[/b] 37,650 +3 Full Plate, Moderate Fortification 17,170 +4 Shield 50,335 +3 Holy Bastard Sword 16,000 Belt of Giant Strength 4,000 +2 Cloak of Charisma 4,845 gp unspent [/SBLOCK] [/QUOTE]
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