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Temp RG for LR's Vampires of Waterdeep
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<blockquote data-quote="Candide" data-source="post: 2998979" data-attributes="member: 17878"><p><strong>Storm Hammerfall</strong></p><p></p><p><em>Looks like Marv from Sin City, and the Thing from Fantastic 4</em> </p><p>Height: 4'10</p><p>Weight: 206</p><p>Brown Eyes</p><p>Hair: N/A</p><p></p><p>Dwarf Barbarian1/Fighter4*/Battlerager5/Deepwarden2</p><p>HD 9d12+90 plus 3d10+30 (201 hp) DR 8/Adamantine</p><p>Init +1</p><p>Spd 30ft. base, 60 with haste boots active/15ft. burrow speed</p><p>AC 40 = 10base, +9armor, +4shield +10con, +5nat +2deflection, Touch 22, FF 28</p><p>Base Atk/Grapple: +17</p><p>Full Atk </p><p>Greataxe +19/+14/+9 1d12+8 x3</p><p> +2d6 vs. evil aligned opponents, +2d6+2 vs. undead</p><p> adamantine</p><p></p><p>Improved Unarmed Strike +17/+12/+7 1d4+5 x2</p><p></p><p>+1 Maul +18 1d10 1d10+8 x2</p><p></p><p></p><p>Saves Fort: +24 = +11base +10con +3resistance</p><p> Ref +6 = 2base +1dex +3resistance</p><p> Will +18 = +5base +10con(from Steadfast determination) +3resistance</p><p></p><p>Abilities Str 16 (+3) <strong>20(+5)</strong> 6pts, +2template, +4 enhancement bonus</p><p> Dex 12 (+1) 4pts,</p><p> Con 26(+8) <strong>30(+10)</strong> 16pts, +2dwarf, +4template, +2ability points, +4enhancement bonus</p><p> Int 13(+1) 6pts, -2template +1ability point</p><p> Wis 8(-2) 0pts, -2template</p><p> Cha 4(-3) 0pts, -2dwarf, -2template</p><p>Region Silverymoon</p><p>Deity Tempus</p><p>Alignment CG</p><p></p><p>Skills:</p><p>Climb +5 = +5str, +5ranks, -5check</p><p>Heal +3 = -2wis, +5ranks</p><p>Intimidate +14 = -3cha, +15ranks +2gruff</p><p>Jump +5(+17) = +5str, +5ranks, -5check(+12 while haste)</p><p>Knowledge: Religion +16 = +1int +15ranks</p><p>Knowledge: Dungeoneering +16 = +1int +15ranks</p><p>Perform: Sing -5 = -3cha +2ranks -4gruff</p><p>Survival -3 = -2wis +5ranks</p><p></p><p></p><p></p><p>Feats: </p><p>1 - Power Attack</p><p>Regional - Foe Hunter(Orcs)</p><p>F1 - Axe Focus*</p><p>F2 - Cleave</p><p>3 - Endurance</p><p>F4 - Improved Buckler Defense</p><p>6- Enduring Life</p><p>9 - Improved Sunder</p><p>12 - Steadfast Determination</p><p></p><p>Deepwarden</p><p>--Track</p><p></p><p>Battlerager</p><p>--Improved Unarmed Strike</p><p>--Close-Quarters Combat</p><p>--Great Cleave</p><p>--Reckless Offensive</p><p></p><p>Class Abilities:</p><p>-Rage 4/day: +4str/con for 16 rounds, -2 AC, +2 to will saves</p><p>-Fast movement: Storm moves at 30' per round</p><p></p><p>-Gruff: -2 to all charisma skill checks, but +2 to Intimidate</p><p>-Rock Gut: Your dwarven bonus against poisons increases to +4</p><p>-Natural Armor: Gains +2 nat armor</p><p></p><p>-Track: Storm has the track feat for free</p><p>-Stonewarden: Storm can apply his Con mod to AC instead of Dex if higher. In a situation where he'd lose his dex mod, he loses this modifier too. In that situation he is considered flat footed.</p><p></p><p>Languages:</p><p>Common</p><p>Dwarven</p><p>Chondathan</p><p>Illuskan</p><p>Giant</p><p>Orc</p><p></p><p></p><p></p><p>Equipment:</p><p>+1 Full-plate of Deathward 10,650</p><p>+4 Belt of Giant Str 16,000</p><p>+4 Periapt of Constitution 16,000</p><p>+2 Ring of protection 8,000</p><p>+1 Holy Adamantine Greataxe of Undead-bane 35,320</p><p>+3 Cloak of resistance 9,000</p><p>+1 Dwarven Waraxe 2,400</p><p>+3 buckler 9,165</p><p>+1 armor spikes 2,300</p><p>Boots of Speed 12,000</p><p>Potion of Restoration, Lesser x4 1,200</p><p>Sustaning Spoon 5,400</p><p>Bag of Holding I 2,500</p><p></p><p>65gp left</p><p></p><p>*took Dwarf Fighter Substitution level 1</p><p></p><p>Edit: I just accidently deleted the backstory I wrote out. Was several paragraphs long. Ugh. </p><p></p><p>Originally from Citadel Adbar, Storm has never had a real place in the dwarven society. It all started before he was born. You see, his mother Laila Goldenaxe, a former priestess of Haela Brightaxe was part of an adventuring company in the Western Heartlands/Sword Coast area. They took a job that required them to explore the Wood of Sharp Teeth. This would be the companies last adventure. She knew she was with child and had plans to raise a family with her husband.</p><p></p><p> The adventure would prove ill-fated, for they were attacked by a Night Hag. In the battle, Laila was driven mad via an insanity spell. Only she and another member survived. Laila would soon die in childbirth, and Storm's birth came with ill-omens. The insanity effect that burned up Laila's mind, took a toll on Storm's. However the effects were less severe.</p><p></p><p> Storm's affliction manifests itself in an irrational paranoia of non-threatening things. And other wild beliefs. Which is ironic given that he is a battlerager. Storm was wild, to the extreme. He even made other battleragers look tame. He was a loose cannon, so to protect their society, Storm was sent on many adventures far flung from his home in the Silver Marches. On one such adventure he went deeper into the Underdark to bring back an ancient dwarven relic. He was captured, tortured and eventually magically transformed into the monster he is now. His new masters were a cabal of vampires, who used him for many things. Light feeding, as they called it(where vampires only take small amounts of blood, enabling the victim to stay alive long) in addition to the standard violent fare.</p><p></p><p> Eventually Storm was able to break free from his servitude, and destroy his former masters. He travels Faerun now, as a sell-sword garbed in heavy robes to mask his grotesque appearance. He has recently come to Waterdeep hearing rumors of dark creatures in the background.</p></blockquote><p></p>
[QUOTE="Candide, post: 2998979, member: 17878"] [b]Storm Hammerfall[/b] [I]Looks like Marv from Sin City, and the Thing from Fantastic 4[/I] Height: 4'10 Weight: 206 Brown Eyes Hair: N/A Dwarf Barbarian1/Fighter4*/Battlerager5/Deepwarden2 HD 9d12+90 plus 3d10+30 (201 hp) DR 8/Adamantine Init +1 Spd 30ft. base, 60 with haste boots active/15ft. burrow speed AC 40 = 10base, +9armor, +4shield +10con, +5nat +2deflection, Touch 22, FF 28 Base Atk/Grapple: +17 Full Atk Greataxe +19/+14/+9 1d12+8 x3 +2d6 vs. evil aligned opponents, +2d6+2 vs. undead adamantine Improved Unarmed Strike +17/+12/+7 1d4+5 x2 +1 Maul +18 1d10 1d10+8 x2 Saves Fort: +24 = +11base +10con +3resistance Ref +6 = 2base +1dex +3resistance Will +18 = +5base +10con(from Steadfast determination) +3resistance Abilities Str 16 (+3) [B]20(+5)[/B] 6pts, +2template, +4 enhancement bonus Dex 12 (+1) 4pts, Con 26(+8) [B]30(+10)[/B] 16pts, +2dwarf, +4template, +2ability points, +4enhancement bonus Int 13(+1) 6pts, -2template +1ability point Wis 8(-2) 0pts, -2template Cha 4(-3) 0pts, -2dwarf, -2template Region Silverymoon Deity Tempus Alignment CG Skills: Climb +5 = +5str, +5ranks, -5check Heal +3 = -2wis, +5ranks Intimidate +14 = -3cha, +15ranks +2gruff Jump +5(+17) = +5str, +5ranks, -5check(+12 while haste) Knowledge: Religion +16 = +1int +15ranks Knowledge: Dungeoneering +16 = +1int +15ranks Perform: Sing -5 = -3cha +2ranks -4gruff Survival -3 = -2wis +5ranks Feats: 1 - Power Attack Regional - Foe Hunter(Orcs) F1 - Axe Focus* F2 - Cleave 3 - Endurance F4 - Improved Buckler Defense 6- Enduring Life 9 - Improved Sunder 12 - Steadfast Determination Deepwarden --Track Battlerager --Improved Unarmed Strike --Close-Quarters Combat --Great Cleave --Reckless Offensive Class Abilities: -Rage 4/day: +4str/con for 16 rounds, -2 AC, +2 to will saves -Fast movement: Storm moves at 30' per round -Gruff: -2 to all charisma skill checks, but +2 to Intimidate -Rock Gut: Your dwarven bonus against poisons increases to +4 -Natural Armor: Gains +2 nat armor -Track: Storm has the track feat for free -Stonewarden: Storm can apply his Con mod to AC instead of Dex if higher. In a situation where he'd lose his dex mod, he loses this modifier too. In that situation he is considered flat footed. Languages: Common Dwarven Chondathan Illuskan Giant Orc Equipment: +1 Full-plate of Deathward 10,650 +4 Belt of Giant Str 16,000 +4 Periapt of Constitution 16,000 +2 Ring of protection 8,000 +1 Holy Adamantine Greataxe of Undead-bane 35,320 +3 Cloak of resistance 9,000 +1 Dwarven Waraxe 2,400 +3 buckler 9,165 +1 armor spikes 2,300 Boots of Speed 12,000 Potion of Restoration, Lesser x4 1,200 Sustaning Spoon 5,400 Bag of Holding I 2,500 65gp left *took Dwarf Fighter Substitution level 1 Edit: I just accidently deleted the backstory I wrote out. Was several paragraphs long. Ugh. Originally from Citadel Adbar, Storm has never had a real place in the dwarven society. It all started before he was born. You see, his mother Laila Goldenaxe, a former priestess of Haela Brightaxe was part of an adventuring company in the Western Heartlands/Sword Coast area. They took a job that required them to explore the Wood of Sharp Teeth. This would be the companies last adventure. She knew she was with child and had plans to raise a family with her husband. The adventure would prove ill-fated, for they were attacked by a Night Hag. In the battle, Laila was driven mad via an insanity spell. Only she and another member survived. Laila would soon die in childbirth, and Storm's birth came with ill-omens. The insanity effect that burned up Laila's mind, took a toll on Storm's. However the effects were less severe. Storm's affliction manifests itself in an irrational paranoia of non-threatening things. And other wild beliefs. Which is ironic given that he is a battlerager. Storm was wild, to the extreme. He even made other battleragers look tame. He was a loose cannon, so to protect their society, Storm was sent on many adventures far flung from his home in the Silver Marches. On one such adventure he went deeper into the Underdark to bring back an ancient dwarven relic. He was captured, tortured and eventually magically transformed into the monster he is now. His new masters were a cabal of vampires, who used him for many things. Light feeding, as they called it(where vampires only take small amounts of blood, enabling the victim to stay alive long) in addition to the standard violent fare. Eventually Storm was able to break free from his servitude, and destroy his former masters. He travels Faerun now, as a sell-sword garbed in heavy robes to mask his grotesque appearance. He has recently come to Waterdeep hearing rumors of dark creatures in the background. [/QUOTE]
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