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Tempest Fighter makes me happy.
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<blockquote data-quote="Ginnel" data-source="post: 4454667" data-attributes="member: 66058"><p>I'm of the opinion it needs it, an extra 1 point of damage on average for being a two handed fighter and the loss of 2 reflex and 2 ac defence and -2 armor check is a bit much of a negative for this poorer class option. </p><p>It looks like the two hander style is balanced with sword and board with it gaining a free feat to try and balance the AC and Ref damage that a 2 handed fighter doesn't even have the chance of gaining, maybe the feat two handed weapon defence +1AC +1Ref -1 armor check would do it?</p><p> </p><p>and that extra AC and Reflex lets you avoid more damage as you go up in level as well just like the extra point of damage from your two handed weapon goes up as you go up in level.</p><p> </p><p>It seems to me as well Power attack is almost a trap with to-hit being such a hard thing to get nowadays and the riders going with the effects being quite important.</p><p> </p><p>Reaping strike, well with a shield you wouldn't take it anyway if you weren't a two handed weapon fighter, because of tide of iron and cleave are the sensible choices, same with the new two weapon fighter power you'd take that and cleave and both of these are superior to Reaping strike in my opinion.</p><p> </p><p>This is of course based on making a character who is optimised/powergamed/munchkined.</p><p> </p><p>I'm quite happy with my Fighter with his two types of shield longsword and javelins taking twohanded weapon speciality and tide of iron oh and also ritual caster.</p></blockquote><p></p>
[QUOTE="Ginnel, post: 4454667, member: 66058"] I'm of the opinion it needs it, an extra 1 point of damage on average for being a two handed fighter and the loss of 2 reflex and 2 ac defence and -2 armor check is a bit much of a negative for this poorer class option. It looks like the two hander style is balanced with sword and board with it gaining a free feat to try and balance the AC and Ref damage that a 2 handed fighter doesn't even have the chance of gaining, maybe the feat two handed weapon defence +1AC +1Ref -1 armor check would do it? and that extra AC and Reflex lets you avoid more damage as you go up in level as well just like the extra point of damage from your two handed weapon goes up as you go up in level. It seems to me as well Power attack is almost a trap with to-hit being such a hard thing to get nowadays and the riders going with the effects being quite important. Reaping strike, well with a shield you wouldn't take it anyway if you weren't a two handed weapon fighter, because of tide of iron and cleave are the sensible choices, same with the new two weapon fighter power you'd take that and cleave and both of these are superior to Reaping strike in my opinion. This is of course based on making a character who is optimised/powergamed/munchkined. I'm quite happy with my Fighter with his two types of shield longsword and javelins taking twohanded weapon speciality and tide of iron oh and also ritual caster. [/QUOTE]
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