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Tempest Fighter makes me happy.
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<blockquote data-quote="deleteme123456" data-source="post: 4455028" data-attributes="member: 65832"><p>Looking at level 1, assuming TWFighter dual-wielding shortswords (feat: two-weapon fighting) vs TWF Ranger dual-wielding bastard swords (feat: weapon prof: bastard swords). Assume a +3 or +4 modifier, as long as it's the same (and why not, both classes want str, wis, con, and maybe dex for blade feats).</p><p></p><p>If both hits land:</p><p>Fighter: main hand 1d6+1(TWF)+2(class feature) + offhand 1d6+2 = 2d6 + 5 = 12.5 average</p><p>Ranger: MH 1d10+1 + OH 1d10 + 1d6 (either hand quarry) = 2d10 + 1 + 1d6 = 15.5 average</p><p></p><p>If one hit (MH vs OH changes damage by 1 for both) lands:</p><p>F: MH 1d6 + 2 + 1 = 6.5 average</p><p>R: MH 1d10 + 1 + 1d6 = 10 average</p><p></p><p>So the ranger stays slightly ahead in damage and can attack two targets, and could wear scale or plate if he had the con and feats (probably scale at level 2 if he wants it). The fighter has to drop 1 AC by going to Chain and take the Check penalty. He gets a light shield bonus back, so if he was going to wear a light shield anyway he's still out the one, and vs the 2H fighter, he's probably even and has a +1 reflex. The ranger also has free toughness.</p><p></p><p>If the fighter could attack 2 targets regularly with this, marking both, it would be ugly.</p></blockquote><p></p>
[QUOTE="deleteme123456, post: 4455028, member: 65832"] Looking at level 1, assuming TWFighter dual-wielding shortswords (feat: two-weapon fighting) vs TWF Ranger dual-wielding bastard swords (feat: weapon prof: bastard swords). Assume a +3 or +4 modifier, as long as it's the same (and why not, both classes want str, wis, con, and maybe dex for blade feats). If both hits land: Fighter: main hand 1d6+1(TWF)+2(class feature) + offhand 1d6+2 = 2d6 + 5 = 12.5 average Ranger: MH 1d10+1 + OH 1d10 + 1d6 (either hand quarry) = 2d10 + 1 + 1d6 = 15.5 average If one hit (MH vs OH changes damage by 1 for both) lands: F: MH 1d6 + 2 + 1 = 6.5 average R: MH 1d10 + 1 + 1d6 = 10 average So the ranger stays slightly ahead in damage and can attack two targets, and could wear scale or plate if he had the con and feats (probably scale at level 2 if he wants it). The fighter has to drop 1 AC by going to Chain and take the Check penalty. He gets a light shield bonus back, so if he was going to wear a light shield anyway he's still out the one, and vs the 2H fighter, he's probably even and has a +1 reflex. The ranger also has free toughness. If the fighter could attack 2 targets regularly with this, marking both, it would be ugly. [/QUOTE]
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