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Tempest Fighter or Melee Ranger?
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<blockquote data-quote="Flipguarder" data-source="post: 4778335" data-attributes="member: 61430"><p>So I finished making this character yesterday this is what I got</p><p></p><p>Drago the flailer</p><p>lvl 8 Human Ranger MC: Barbarian</p><p>Background: Scholar</p><p></p><p></p><p>Abilities</p><p></p><p>Str: 18 (human +2)</p><p>Con: 16</p><p>Dex: 14</p><p>Int: 10</p><p>Wis: 14</p><p>Cha: 8</p><p></p><p>feats 7= 5 (for lvl 8) 1 (human) 1 (toughness from class)</p><p></p><p>Armor proficiency: Chain</p><p>Armor proficiency: Scale</p><p>Armor proficiency: Plate</p><p>Ritual casting</p><p>Toughness (ranger feature)</p><p>Multiclass barbarian</p><p>Weapon Proficiency: Triple-headed flail</p><p></p><p>Hitpoints: 68 = 12 (class) + 16 (con) + 35 (5 per level) + 5 (toughness)</p><p></p><p>Skills trained: 7 = 5 (class) 1 (human) 1 (Multi-class) </p><p></p><p>Arcana (background makes it a class skill)</p><p>Dungeoneering</p><p>Endurance</p><p>Insight</p><p>Intimidate (barbarian MC)</p><p>Nature</p><p>Perception</p><p></p><p>Important items</p><p>Cinture of the Dragon spirit (use str in place of cha for intimidate)</p><p>+2 dwarven plate armor (daily power to regain hitpoints like a healing surge)</p><p>+2 amulet of protection</p><p>when I can afford it Battlestrider greaves</p><p></p><p>Defenses would now be</p><p></p><p>AC 24= 14 + 10 (armor)</p><p>Fort 22= 14 + 4 (ability) 1 (class) 1 (human) 2 (amulet)</p><p>Ref 20= 14 + 2 (ability) 1 (class) 1 (human) 2 (amulet)</p><p>Will 19= 14 + 2 (ability) 1 (human) 2 (amulet)</p><p></p><p>Not entirely an optimized character, but it works. Ill take the Pathfinder Paragon path to get 2 more healing surges and increase mobility a bit.</p><p></p><p>Any faults or ideas pointed out would be greatly appreciated. </p><p></p><p>Thanks once again to you guys for the advice.</p></blockquote><p></p>
[QUOTE="Flipguarder, post: 4778335, member: 61430"] So I finished making this character yesterday this is what I got Drago the flailer lvl 8 Human Ranger MC: Barbarian Background: Scholar Abilities Str: 18 (human +2) Con: 16 Dex: 14 Int: 10 Wis: 14 Cha: 8 feats 7= 5 (for lvl 8) 1 (human) 1 (toughness from class) Armor proficiency: Chain Armor proficiency: Scale Armor proficiency: Plate Ritual casting Toughness (ranger feature) Multiclass barbarian Weapon Proficiency: Triple-headed flail Hitpoints: 68 = 12 (class) + 16 (con) + 35 (5 per level) + 5 (toughness) Skills trained: 7 = 5 (class) 1 (human) 1 (Multi-class) Arcana (background makes it a class skill) Dungeoneering Endurance Insight Intimidate (barbarian MC) Nature Perception Important items Cinture of the Dragon spirit (use str in place of cha for intimidate) +2 dwarven plate armor (daily power to regain hitpoints like a healing surge) +2 amulet of protection when I can afford it Battlestrider greaves Defenses would now be AC 24= 14 + 10 (armor) Fort 22= 14 + 4 (ability) 1 (class) 1 (human) 2 (amulet) Ref 20= 14 + 2 (ability) 1 (class) 1 (human) 2 (amulet) Will 19= 14 + 2 (ability) 1 (human) 2 (amulet) Not entirely an optimized character, but it works. Ill take the Pathfinder Paragon path to get 2 more healing surges and increase mobility a bit. Any faults or ideas pointed out would be greatly appreciated. Thanks once again to you guys for the advice. [/QUOTE]
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Tempest Fighter or Melee Ranger?
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