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General Tabletop Discussion
*Pathfinder & Starfinder
Tempest Technique Tank tips and tricks?
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<blockquote data-quote="Turtlejay" data-source="post: 5103565" data-attributes="member: 70267"><p>Tempest Fighters rock, they can mark two guys at once, at will (with Dual Strike). I took that idea and ran with it, making a fighter that took as many multi-attack powers as he could, marking as many guys as he could, and punishing the crap out of them for violating it.</p><p> </p><p>So the Tempest technique has two things going for it. One, since you must remain in light or chain armor, it encourages high Dex, which does well with the light blade choice you've already made. This keeps your speed at 6 (or 7) and opens you up for some good movement powers. Two, you can mark twice as many guys as a regular fighter. You should look for feats or powers that make your mark count for more. Without more specifics. . .</p><p> </p><p>Two Weapon fighting is good.</p><p>Two Weapon threat is good.</p><p>Dual Strike, plus an at-will of your choice (Footwork Lure?)</p><p>Funneling Fury and Tempest Dance will both mark multiple targets.</p><p>For utilities, I like Pass Forward at 2nd.</p><p> </p><p>Take Weapon Expertise and don't skimp on the Wisdom, so you can make your mark count. Alternatively, I think there is a feat that allows you to use your Dex for CC attacks. . .I think. If you are playing in Eberron, take the feat that makes your marks -3. Nimble Blade is a good feat if Expertise is banned.</p><p> </p><p>Ooh, and with high dex and a light blade, you could MC Rogue for some other feat or power options.</p><p> </p><p>Jay</p></blockquote><p></p>
[QUOTE="Turtlejay, post: 5103565, member: 70267"] Tempest Fighters rock, they can mark two guys at once, at will (with Dual Strike). I took that idea and ran with it, making a fighter that took as many multi-attack powers as he could, marking as many guys as he could, and punishing the crap out of them for violating it. So the Tempest technique has two things going for it. One, since you must remain in light or chain armor, it encourages high Dex, which does well with the light blade choice you've already made. This keeps your speed at 6 (or 7) and opens you up for some good movement powers. Two, you can mark twice as many guys as a regular fighter. You should look for feats or powers that make your mark count for more. Without more specifics. . . Two Weapon fighting is good. Two Weapon threat is good. Dual Strike, plus an at-will of your choice (Footwork Lure?) Funneling Fury and Tempest Dance will both mark multiple targets. For utilities, I like Pass Forward at 2nd. Take Weapon Expertise and don't skimp on the Wisdom, so you can make your mark count. Alternatively, I think there is a feat that allows you to use your Dex for CC attacks. . .I think. If you are playing in Eberron, take the feat that makes your marks -3. Nimble Blade is a good feat if Expertise is banned. Ooh, and with high dex and a light blade, you could MC Rogue for some other feat or power options. Jay [/QUOTE]
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Tempest Technique Tank tips and tricks?
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