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General Tabletop Discussion
*Pathfinder & Starfinder
Templar base class (Round 2, this time as an offensive cleric)
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<blockquote data-quote="magic_gathering2001" data-source="post: 4579326" data-attributes="member: 32001"><p>Yes</p><p></p><p>Actually, it makes the save worse at any given level by 3, assuming that caster level is half of character level.</p><p></p><p>Where are you getting 13 at?</p><p></p><p>10+1/2lvl+mod, is the general save dc, so unless you have some great reason to differ, i'd suggest keeping it.</p><p></p><p><em></em></p><p><em></em></p><p><em>Still looking at this ability, I would say that you should make it 1d6+WIS damage every round, instead of 1d6+Caster level every 1d4 rounds. No particular reason for this, except that most aura effects opperate every round, and tying things that aren't spells to caster level isn't usually done.</em></p><p><em></em></p><p><em></em></p><p><em>For this one, I would say that at 18th level, the 2 DR isn't going to be worth anything. I'd say give DR 5, but only on a +5 suit of armor. That may be a little much, but its much easier to overcome than the barbarians,</em></p><p><em></em></p><p><em></em></p><p><em></em></p><p><em>I'm not sure what you are going for here... An extra incentive to wear lighter armor? As it stands, this has a real possibility for imbalance. +5 padded of heavy fortification, in addition to +5 mithiral chain shirt. It allows stacking of things that aren't meant to be stacked. I'd say allow the character to add padding for a flat bonus to AC, and reduction of check penalties, instead of actually allowing the armors to stack.</em></p><p><em></em></p><p><em><strong>Armor Ease</strong>:</em></p><p><em>A fifth level templar becomes more adept at spreading the weight of her armor over his body. By wearing the weight more evenly, she reduces any armor check penalty by 2. Furthermore, they may wear clothing over medium armor, allowing a disguise check at -10 to appear as if they were not wearing armor, with a +4 bonus for heavy clothing. Heavy armor centers the weight as much as possible, so these bonuses do not apply.</em></p><p><em></em></p><p><em><strong>Layered Armor:</strong></em></p><p><em><strong></strong>An eleventh level templar has mastered the art of wearing lighter armor underneath heavier armor in order to increase the effectiveness. She adds a +2 armor bonus to any medium armor she wears, but gains only half the bonuses described in armor ease.(+1 to armor check, and +2 to disguise in heavy clothing). This art is already incorporated into heavy armor, so the templar cannot improve it further.</em></p><p><em></em></p><p><em></em></p><p><em></em></p></blockquote><p></p>
[QUOTE="magic_gathering2001, post: 4579326, member: 32001"] Yes Actually, it makes the save worse at any given level by 3, assuming that caster level is half of character level. Where are you getting 13 at? 10+1/2lvl+mod, is the general save dc, so unless you have some great reason to differ, i'd suggest keeping it. [I] Still looking at this ability, I would say that you should make it 1d6+WIS damage every round, instead of 1d6+Caster level every 1d4 rounds. No particular reason for this, except that most aura effects opperate every round, and tying things that aren't spells to caster level isn't usually done. For this one, I would say that at 18th level, the 2 DR isn't going to be worth anything. I'd say give DR 5, but only on a +5 suit of armor. That may be a little much, but its much easier to overcome than the barbarians, I'm not sure what you are going for here... An extra incentive to wear lighter armor? As it stands, this has a real possibility for imbalance. +5 padded of heavy fortification, in addition to +5 mithiral chain shirt. It allows stacking of things that aren't meant to be stacked. I'd say allow the character to add padding for a flat bonus to AC, and reduction of check penalties, instead of actually allowing the armors to stack. [B]Armor Ease[/B]: A fifth level templar becomes more adept at spreading the weight of her armor over his body. By wearing the weight more evenly, she reduces any armor check penalty by 2. Furthermore, they may wear clothing over medium armor, allowing a disguise check at -10 to appear as if they were not wearing armor, with a +4 bonus for heavy clothing. Heavy armor centers the weight as much as possible, so these bonuses do not apply. [B]Layered Armor: [/B]An eleventh level templar has mastered the art of wearing lighter armor underneath heavier armor in order to increase the effectiveness. She adds a +2 armor bonus to any medium armor she wears, but gains only half the bonuses described in armor ease.(+1 to armor check, and +2 to disguise in heavy clothing). This art is already incorporated into heavy armor, so the templar cannot improve it further. [/I] [/QUOTE]
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Templar base class (Round 2, this time as an offensive cleric)
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