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Template: Dragonblood - Would appreciate suggestions/comments.
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<blockquote data-quote="Serpentis" data-source="post: 5964266" data-attributes="member: 6696508"><p>I've been fiddling around with a template today after trying to decide what would be the type of creature that would come from a breeding with a half-dragon. D&D 3.5 didn't seem to have any similar creatures (was looking to try for something equivalent to a Tiefling or Aasimar), I decided to make my own. When reading, it should be noted that I actually did improve on the Half-Dragon template slightly because of what I considered to be an extremely underpowered breath weapon, thus why this one is also improved slightly. Anyways, here it is:</p><p></p><p>---</p><p></p><p>Template: Dragonblood</p><p></p><p>The Dragonblood is what happens when a half-dragon breeds. Their DNA is quite dominant and is very present in even the children of full dragon's descended progeny. This is often the form many Half-Dragon's children inhabit to several generation's out, but could return with a throwback of genetics in the far future.</p><p></p><p>Dragonblood uses all base creature statistics except those noted here:</p><p></p><p>Size and Type:</p><p>Creature's type changes to Dragon. Size is unchanged.</p><p></p><p>Armour Class:</p><p>Natural armour improves by +2</p><p></p><p>Attack and Damage:</p><p>A dragonblood gains either a bite attack or 2 claw attacks, decided upon creation, to work as a primary or secondary attack. Damage is same as those listed for half-dragon natural weapons.</p><p></p><p>Special Attacks:</p><p>Dragonblood retains all special attacks of the base creature and gains a Breath Weapon based on the type of dragon selected (viewable on the half-dragon template), usable once per day to start, with one more use accrued every 5 HD, to a maximum of five uses per day at 20 HD. 1d4 rounds must pass before the weapon can be used again. DC to save for half damage is DC 10 + half the Dragonblood's HD + Con modifier.</p><p></p><p>The breath weapon's damage is also scaling: it begins at 1d8 and adds another 1d8 for every 3 HD that the Dragonblood achieves, to a maximum of 6d8 at 15 HD.</p><p></p><p>Special Qualities:</p><p>A Dragonblood has all special qualities of the base creature, plus Darkvision out to 60 ft. and low-light vision. They also have immunity to sleep and paralysis effects.</p><p></p><p>The Dragonblood also acquires a Resistance, based on its Dragon variety, that scales. At 1 HD, the Resistance is 1, building per HD to a maximum of 15.</p><p></p><p>Abilities:</p><p>Increase from the base creature as follows: Str +4, Dex -2, Choose Any One Ability +2</p><p></p><p>As said, comments are welcome and suggestions for if a LA is needed would also be appreciated, as I can't quite decide myself.</p></blockquote><p></p>
[QUOTE="Serpentis, post: 5964266, member: 6696508"] I've been fiddling around with a template today after trying to decide what would be the type of creature that would come from a breeding with a half-dragon. D&D 3.5 didn't seem to have any similar creatures (was looking to try for something equivalent to a Tiefling or Aasimar), I decided to make my own. When reading, it should be noted that I actually did improve on the Half-Dragon template slightly because of what I considered to be an extremely underpowered breath weapon, thus why this one is also improved slightly. Anyways, here it is: --- Template: Dragonblood The Dragonblood is what happens when a half-dragon breeds. Their DNA is quite dominant and is very present in even the children of full dragon's descended progeny. This is often the form many Half-Dragon's children inhabit to several generation's out, but could return with a throwback of genetics in the far future. Dragonblood uses all base creature statistics except those noted here: Size and Type: Creature's type changes to Dragon. Size is unchanged. Armour Class: Natural armour improves by +2 Attack and Damage: A dragonblood gains either a bite attack or 2 claw attacks, decided upon creation, to work as a primary or secondary attack. Damage is same as those listed for half-dragon natural weapons. Special Attacks: Dragonblood retains all special attacks of the base creature and gains a Breath Weapon based on the type of dragon selected (viewable on the half-dragon template), usable once per day to start, with one more use accrued every 5 HD, to a maximum of five uses per day at 20 HD. 1d4 rounds must pass before the weapon can be used again. DC to save for half damage is DC 10 + half the Dragonblood's HD + Con modifier. The breath weapon's damage is also scaling: it begins at 1d8 and adds another 1d8 for every 3 HD that the Dragonblood achieves, to a maximum of 6d8 at 15 HD. Special Qualities: A Dragonblood has all special qualities of the base creature, plus Darkvision out to 60 ft. and low-light vision. They also have immunity to sleep and paralysis effects. The Dragonblood also acquires a Resistance, based on its Dragon variety, that scales. At 1 HD, the Resistance is 1, building per HD to a maximum of 15. Abilities: Increase from the base creature as follows: Str +4, Dex -2, Choose Any One Ability +2 As said, comments are welcome and suggestions for if a LA is needed would also be appreciated, as I can't quite decide myself. [/QUOTE]
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