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Template Epic Spell (Applying templates through Epic Spells)
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<blockquote data-quote="-Eä-" data-source="post: 288155" data-attributes="member: 471"><p>I have created an Epic Spell that will bestow the Paragon Template on the caster. I chose this template as it encompass almost all the elements you will want in a template, being the most advanced one, and therefore it will be easier to modify this to make a starting point for making spells that apply other templates.</p><p></p><p>I am certainly not certain about whether this is the correct way to go or not, any feedback would be appreciated. What concerns me most are the abilities individually, whether they have an appropriate DC modifier or not.</p><p></p><p>The templates I am actually considering using, is one for converting oneself into a Vampire.</p><p></p><p></p><p></p><p></p><p>Paragon</p><p></p><p>Transmutation (Transform, Life)</p><p>Spellcraft DC: 3774</p><p>Components: V, S, M, XP</p><p>Casting Time: 30 days</p><p>Range: Personal</p><p>Effect: Turns you into a Paragon of the species.</p><p>Duration: Instantaneous</p><p>Saving Throw: None</p><p>Spell Resistance: None</p><p></p><p>Seeds: Transform (21), Life (27), Fortify (27)</p><p></p><p>Factors: <strong>1.</strong> Add 90 points to ability scores (90*10=900), <strong>2.</strong> Always maximum hit points: (ad hoc +60), <strong>3.</strong> +12/+12 insight/luck bonus to AC (24*6=144), <strong>4.</strong> +5 natural armour bonus (5*4=20) <strong>5.</strong> +10 insight bonus to saves (10*6=60), <strong>6.</strong> +10 competence bonus to skills (10*4=40), <strong>7.</strong>+25 luck bonus to attack rolls (25*5=125), <strong>8.</strong> +20 luck bonus to damage rolls (20*5=100), <strong>9.</strong> +13 general insight bonus (13*7=91), <strong>10.</strong> Fire and cold resistance 10 (40), <strong>11.</strong> Damage Reduction 20/+6 (19+5*3=34), <strong>12.</strong> Fast Healing +20 (equivalent to 7 (6) Fast Healing Feats (6*8 (for not being able to choose self)=48), <strong>13.</strong> Spell Resistance 10+CR (25+25 (ad hoc)=50), <strong>14.</strong> +12 hp per level (20*4=80 (ad hoc)), <strong>15. </strong>+ any two extra feats (20)</p><p></p><p>Total: 21+27+27+900+60+144+20+60+40+125+100+91+40+34+48+50+80+20=1887</p><p></p><p>Ad hoc for making instantaneous: x2=3774</p><p></p><p></p><p>Description: Through extensive research in the development of his species, the character has learned how the evolution will be. What may otherwise take millions of years, the character now knows how to obtain through this arcane ritual. Though taxing on the centre of the ritual, this transformation will eventually make him the peak of his race, the ultimate perfection that will eventually come through evolution. In effect, apply the Paragon template to the caster.</p><p></p><p></p><p></p><p><em>Changed: +10 per ability raise. +60 ad hoc for maximum hp/level</em></p></blockquote><p></p>
[QUOTE="-Eä-, post: 288155, member: 471"] I have created an Epic Spell that will bestow the Paragon Template on the caster. I chose this template as it encompass almost all the elements you will want in a template, being the most advanced one, and therefore it will be easier to modify this to make a starting point for making spells that apply other templates. I am certainly not certain about whether this is the correct way to go or not, any feedback would be appreciated. What concerns me most are the abilities individually, whether they have an appropriate DC modifier or not. The templates I am actually considering using, is one for converting oneself into a Vampire. Paragon Transmutation (Transform, Life) Spellcraft DC: 3774 Components: V, S, M, XP Casting Time: 30 days Range: Personal Effect: Turns you into a Paragon of the species. Duration: Instantaneous Saving Throw: None Spell Resistance: None Seeds: Transform (21), Life (27), Fortify (27) Factors: [B]1.[/B] Add 90 points to ability scores (90*10=900), [B]2.[/B] Always maximum hit points: (ad hoc +60), [B]3.[/B] +12/+12 insight/luck bonus to AC (24*6=144), [B]4.[/B] +5 natural armour bonus (5*4=20) [B]5.[/B] +10 insight bonus to saves (10*6=60), [B]6.[/B] +10 competence bonus to skills (10*4=40), [B]7.[/B]+25 luck bonus to attack rolls (25*5=125), [B]8.[/B] +20 luck bonus to damage rolls (20*5=100), [B]9.[/B] +13 general insight bonus (13*7=91), [B]10.[/B] Fire and cold resistance 10 (40), [B]11.[/B] Damage Reduction 20/+6 (19+5*3=34), [B]12.[/B] Fast Healing +20 (equivalent to 7 (6) Fast Healing Feats (6*8 (for not being able to choose self)=48), [B]13.[/B] Spell Resistance 10+CR (25+25 (ad hoc)=50), [B]14.[/B] +12 hp per level (20*4=80 (ad hoc)), [B]15. [/B]+ any two extra feats (20) Total: 21+27+27+900+60+144+20+60+40+125+100+91+40+34+48+50+80+20=1887 Ad hoc for making instantaneous: x2=3774 Description: Through extensive research in the development of his species, the character has learned how the evolution will be. What may otherwise take millions of years, the character now knows how to obtain through this arcane ritual. Though taxing on the centre of the ritual, this transformation will eventually make him the peak of his race, the ultimate perfection that will eventually come through evolution. In effect, apply the Paragon template to the caster. [i]Changed: +10 per ability raise. +60 ad hoc for maximum hp/level[/i] [/QUOTE]
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