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<blockquote data-quote="SolidSnake" data-source="post: 1656688" data-attributes="member: 102"><p>Whoops, I'm sorry I didn't explain everything<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Yeah, from your perception it must seem like this is ridiculous. The explanation to these strange sounding abilities are in my first post. <strong>Slam Attack</strong> has no energy draining properties, it is a simple unarmed attack that does not incur an AoO. <strong>Extended Life</strong> just increases the base creatures max by 50% and makes it more difficult for him/her to get into the Venerable category (I really dont know many people that get this far, but you never know). <strong>Damned</strong> makes the character vulnerable to turning (priests give the creature -4 across the board if they successfully turn them and even stun them for a few rounds if they succeed really well). My <strong>Fast Healing</strong> was really toned down: heals 1 hit point per minute so long it has <u><em>one</em></u> hit point; it is not destroyed when it reaches 0 hit points, but still incurs all penalties as a dying creature until killed when it reaches –10 hit points.</p><p></p><p>I was going to apply the +2 LA at first level despite not giving them the whole ball of wax in terms of powers until the completed 4th level. Also, I will drop the NA to +2. Does this sound more sane?<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="SolidSnake, post: 1656688, member: 102"] Whoops, I'm sorry I didn't explain everything:) Yeah, from your perception it must seem like this is ridiculous. The explanation to these strange sounding abilities are in my first post. [B]Slam Attack[/B] has no energy draining properties, it is a simple unarmed attack that does not incur an AoO. [B]Extended Life[/B] just increases the base creatures max by 50% and makes it more difficult for him/her to get into the Venerable category (I really dont know many people that get this far, but you never know). [B]Damned[/B] makes the character vulnerable to turning (priests give the creature -4 across the board if they successfully turn them and even stun them for a few rounds if they succeed really well). My [B]Fast Healing[/B] was really toned down: heals 1 hit point per minute so long it has [U][I]one[/I][/U] hit point; it is not destroyed when it reaches 0 hit points, but still incurs all penalties as a dying creature until killed when it reaches –10 hit points. I was going to apply the +2 LA at first level despite not giving them the whole ball of wax in terms of powers until the completed 4th level. Also, I will drop the NA to +2. Does this sound more sane?:) [/QUOTE]
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