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Template for Undead
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<blockquote data-quote="Corvidae" data-source="post: 2982069" data-attributes="member: 29891"><p>Dark Flame Undead</p><p></p><p>This Template can be applied to any corporeal undead, hereafter referred to as base creature.</p><p></p><p></p><p></p><p>Armor Class: The base creature's AC increases by +1, this is a deflection bonus</p><p></p><p>Special Qualities: </p><p></p><p>Dark fire burn, anyone attacking the base creature takes 1d6 fire damage. This damage counts as evil for the purposes of damage reduction. This damage does NOT apply to ranged attacks or to attacks not made within normal distance, such as from reach weapons. </p><p></p><p>Fast healing: The base creature gains fast healing equal to 1\2 its hit die, minimum 1</p><p></p><p></p><p>Special Attacks: The base creature adds 1d6 fire damage to its main attack. This counts as evil for purposes of overcoming damage reduction</p><p></p><p></p><p>The LA of a creature with this template gains +2 LA</p><p></p><p></p><p>I hope you enjoy, I think it is balanced, but am not sure, let me know what you think. I created this template to go along with the fluff that was written for Clay_more's</p><p>thread on advanced weapon crafting. (found here <a href="http://www.enworld.org/showthread.php?t=166987" target="_blank">http://www.enworld.org/showthread.php?t=166987</a> ) I am not sure how this really stacks up, but I wanted the dark flame undead to be different than normal undead. </p><p></p><p></p><p>DARK FLAME WIGHT</p><p>Size/Type: Medium Undead </p><p>Hit Dice: 4d12 (26 hp) </p><p>Initiative: +1 </p><p>Speed: 30 ft. (6 squares) </p><p>Armor Class: 16 (+1 Dex, +4 natural,+1 deflection bonus), touch 12, flat-footed 15 </p><p>Base Attack/Grapple: +2/+3 </p><p>Attack: Slam +3 melee (1d4+1 plus energy drain +1d6 fire damage) </p><p>Full Attack: Slam +3 melee (1d4+1 plus energy drain + 1d6 firedamage) </p><p>Space/Reach: 5 ft./5 ft. </p><p>Special Attacks: Create spawn, energy drain, Dark flame Attack</p><p>Special Qualities: Darkvision 60 ft., undead traits, Dark flame Burn, Fast Healing 2</p><p>Saves: Fort +1, Ref +2, Will +5 </p><p>Abilities: Str 12, Dex 12, Con Ø, Int 11, Wis 13, Cha 15 </p><p>Skills: Hide +8, Listen +10, Move Silently +16, Spot +10 </p><p>Feats: Alertness, Blind-Fight </p><p>Environment: Any </p><p>Organization: Solitary, pair, gang (3-5), or pack (6-11) </p><p>Challenge Rating: 5 </p><p>Treasure: None </p><p>Alignment: Always lawful evil </p><p>Advancement: 5-8 HD (Medium) </p><p></p><p></p><p>This the the stat block for a dark flame Wight, and make a note that any spawn created by it, are also dark flame wights. I hope you enjoy</p><p></p><p>John</p></blockquote><p></p>
[QUOTE="Corvidae, post: 2982069, member: 29891"] Dark Flame Undead This Template can be applied to any corporeal undead, hereafter referred to as base creature. Armor Class: The base creature's AC increases by +1, this is a deflection bonus Special Qualities: Dark fire burn, anyone attacking the base creature takes 1d6 fire damage. This damage counts as evil for the purposes of damage reduction. This damage does NOT apply to ranged attacks or to attacks not made within normal distance, such as from reach weapons. Fast healing: The base creature gains fast healing equal to 1\2 its hit die, minimum 1 Special Attacks: The base creature adds 1d6 fire damage to its main attack. This counts as evil for purposes of overcoming damage reduction The LA of a creature with this template gains +2 LA I hope you enjoy, I think it is balanced, but am not sure, let me know what you think. I created this template to go along with the fluff that was written for Clay_more's thread on advanced weapon crafting. (found here [url]http://www.enworld.org/showthread.php?t=166987[/url] ) I am not sure how this really stacks up, but I wanted the dark flame undead to be different than normal undead. DARK FLAME WIGHT Size/Type: Medium Undead Hit Dice: 4d12 (26 hp) Initiative: +1 Speed: 30 ft. (6 squares) Armor Class: 16 (+1 Dex, +4 natural,+1 deflection bonus), touch 12, flat-footed 15 Base Attack/Grapple: +2/+3 Attack: Slam +3 melee (1d4+1 plus energy drain +1d6 fire damage) Full Attack: Slam +3 melee (1d4+1 plus energy drain + 1d6 firedamage) Space/Reach: 5 ft./5 ft. Special Attacks: Create spawn, energy drain, Dark flame Attack Special Qualities: Darkvision 60 ft., undead traits, Dark flame Burn, Fast Healing 2 Saves: Fort +1, Ref +2, Will +5 Abilities: Str 12, Dex 12, Con Ø, Int 11, Wis 13, Cha 15 Skills: Hide +8, Listen +10, Move Silently +16, Spot +10 Feats: Alertness, Blind-Fight Environment: Any Organization: Solitary, pair, gang (3-5), or pack (6-11) Challenge Rating: 5 Treasure: None Alignment: Always lawful evil Advancement: 5-8 HD (Medium) This the the stat block for a dark flame Wight, and make a note that any spawn created by it, are also dark flame wights. I hope you enjoy John [/QUOTE]
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