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[Template] Lanternal Half-Celestial
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<blockquote data-quote="Nifft" data-source="post: 485382" data-attributes="member: 6562"><p>Magic, including Divine Intervention during the first trimester, or a 5-level PrC with low entry requirements.</p><p></p><p></p><p></p><p>Because it's so much <em>worse</em> in terms of ability score bonus. I'm going to try to make half-Celestials for many different kinds of Celestials, and this is the weakest of the bunch.</p><p></p><p></p><p></p><p>Okay. As I said, it's meant to be the first of a series. It's intended to be CR+1. More powerful Celestials will have more powerful half-Celestial templates, with a higher CR modifier.</p><p></p><p>Here's a table for Spell-Like-Abilities-by-HD, for those who prefer that mechanic. Note that these are cumulative:</p><p></p><p>1 HD: Prot. Evil 1/day, Detect Evil 1/day</p><p>2 HD: Prot. Evil +1/day, Detect Evil +1/day, Bless 1/day</p><p>3 HD: Prot. Evil +1/day, Bless +1/day, Detect Evil +1/day, Aid 1/day</p><p>4 HD: Prot. Evil +1/day, Bless +1/day, Aid +1/day</p><p>5 HD: Prot. Evil +1/day, Aid 1/day, Neutralize Poison 1/day</p><p>6 HD: Cure Serious Wounds 1/day</p><p></p><p></p><p>Did I answer your questions?</p><p></p><p> -- Nifft</p></blockquote><p></p>
[QUOTE="Nifft, post: 485382, member: 6562"] Magic, including Divine Intervention during the first trimester, or a 5-level PrC with low entry requirements. [b][/b] Because it's so much [i]worse[/i] in terms of ability score bonus. I'm going to try to make half-Celestials for many different kinds of Celestials, and this is the weakest of the bunch. Okay. As I said, it's meant to be the first of a series. It's intended to be CR+1. More powerful Celestials will have more powerful half-Celestial templates, with a higher CR modifier. Here's a table for Spell-Like-Abilities-by-HD, for those who prefer that mechanic. Note that these are cumulative: 1 HD: Prot. Evil 1/day, Detect Evil 1/day 2 HD: Prot. Evil +1/day, Detect Evil +1/day, Bless 1/day 3 HD: Prot. Evil +1/day, Bless +1/day, Detect Evil +1/day, Aid 1/day 4 HD: Prot. Evil +1/day, Bless +1/day, Aid +1/day 5 HD: Prot. Evil +1/day, Aid 1/day, Neutralize Poison 1/day 6 HD: Cure Serious Wounds 1/day Did I answer your questions? -- Nifft [/QUOTE]
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