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<blockquote data-quote="Villano" data-source="post: 401343" data-attributes="member: 505"><p>Okay, I see where I was getting the it die increase from. My mistake. </p><p></p><p>However, I still think I'm supposed to start with 3d12. Here's why:</p><p></p><p>First, we're treating the templates as monster races in this game. This means that you're born a half-dragon (btw, only large creatures get wings with that template) instead of being a dwarf and picking it up like a PrC (or getting turned into an undead).</p><p></p><p>Secondly, on p.24 of the DMG (the Monsters As Races section), it gives an example of an ogre who enters the game without a class and picks one up later. My understanding is that as a +4 ECL, I could play as that half-dragon as a 4th level PC without any class (dwarves are a +0 race to start). This would start me with the skill points and hit die of a half-dragon.</p><p></p><p>Upon reaching 5th level, I'd pick up fighter as a class and advance normally for that class (except for now having a d12 instead of a d10 hit die).</p><p></p><p>This would leave me with 1d12 for my race (and the first 4 levels) and 2d12 for my 2 levels of fighter.</p><p></p><p>However, I was a bit thrown by something in the Other Stats For Monsters segment which says that a PC playing an ogre with no class levels gets a +3 BAB. Does this mean a monster gets a +1 BAB bonus for every hit die beyond 1 (an ogre has a 4d8 HD, so it would get a +3 bonus)?</p><p></p><p>Not that this really relates to the half-dragon. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Villano, post: 401343, member: 505"] Okay, I see where I was getting the it die increase from. My mistake. However, I still think I'm supposed to start with 3d12. Here's why: First, we're treating the templates as monster races in this game. This means that you're born a half-dragon (btw, only large creatures get wings with that template) instead of being a dwarf and picking it up like a PrC (or getting turned into an undead). Secondly, on p.24 of the DMG (the Monsters As Races section), it gives an example of an ogre who enters the game without a class and picks one up later. My understanding is that as a +4 ECL, I could play as that half-dragon as a 4th level PC without any class (dwarves are a +0 race to start). This would start me with the skill points and hit die of a half-dragon. Upon reaching 5th level, I'd pick up fighter as a class and advance normally for that class (except for now having a d12 instead of a d10 hit die). This would leave me with 1d12 for my race (and the first 4 levels) and 2d12 for my 2 levels of fighter. However, I was a bit thrown by something in the Other Stats For Monsters segment which says that a PC playing an ogre with no class levels gets a +3 BAB. Does this mean a monster gets a +1 BAB bonus for every hit die beyond 1 (an ogre has a 4d8 HD, so it would get a +3 bonus)? Not that this really relates to the half-dragon. :) [/QUOTE]
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