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Templates in the MM
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<blockquote data-quote="Remathilis" data-source="post: 6497350" data-attributes="member: 7635"><p>I think there is a reason for that.</p><p></p><p>1.) Zombies and Skeletons don't differ too significantly from specie to specie. There is little difference mechanically between a human zombie and an orc, or a halfling skeleton and a gnome. The MM has a few odd examples, but really the only difference between most is size and HD, and both of those can be done just by modifiying them with the DMG and recalculating the CR.</p><p></p><p>2.) Celestial and Fiendish only existed for summons; did anyone really ever use them outside of Summon Monster spells? No loss. </p><p></p><p>3.) Half-fiend template was eaten by the Cambion and/or Tiefling; Half-celestial doesn't seem too important. </p><p></p><p>4.) Lycanthropes, Vampires, Ghosts and Liches are are just more complex examples of zombies and skeletons; there is little difference in a human ghost and an elven one, and making them complex templates that forced you to build an NPC then rebuild him to add the template was pointless. Again, I'd rather add some HD (to toughen them) or slap on a few racial traits (if needed) or spells to make them unique, no need to make every werewolf or vampire a special snowflake.</p><p></p><p>So what does that leave? Half-dragon (while dragonborn could fill the niche for PCs, I can see them for monsters), and a few others. To be honest, I don't even think we need THOSE templates either, but YMMV.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 6497350, member: 7635"] I think there is a reason for that. 1.) Zombies and Skeletons don't differ too significantly from specie to specie. There is little difference mechanically between a human zombie and an orc, or a halfling skeleton and a gnome. The MM has a few odd examples, but really the only difference between most is size and HD, and both of those can be done just by modifiying them with the DMG and recalculating the CR. 2.) Celestial and Fiendish only existed for summons; did anyone really ever use them outside of Summon Monster spells? No loss. 3.) Half-fiend template was eaten by the Cambion and/or Tiefling; Half-celestial doesn't seem too important. 4.) Lycanthropes, Vampires, Ghosts and Liches are are just more complex examples of zombies and skeletons; there is little difference in a human ghost and an elven one, and making them complex templates that forced you to build an NPC then rebuild him to add the template was pointless. Again, I'd rather add some HD (to toughen them) or slap on a few racial traits (if needed) or spells to make them unique, no need to make every werewolf or vampire a special snowflake. So what does that leave? Half-dragon (while dragonborn could fill the niche for PCs, I can see them for monsters), and a few others. To be honest, I don't even think we need THOSE templates either, but YMMV. [/QUOTE]
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