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<blockquote data-quote="James McMurray" data-source="post: 581432" data-attributes="member: 743"><p>It all depends on the race really. I could see playing a 6th level character taht was a 1st level Ogre fighter. A few bonuses you didn't mention:</p><p></p><p>- Your reach can't be disarmed.</p><p>- You can threaten 15' if you have a reach weapon (Spiked chain anyone?)</p><p>- Your weapons are larger, and thus do more damage.</p><p>- Size bonus to grapples, trips, and bull rushes.</p><p>- Large and in Charge feat. Combined with a 15' (and / or Knockdown / Combat Reflexes) reach you make it incredibly hard to get near you.</p><p>- You don't have to spend money on natural armor items, and can therefore get other stuff instead.</p><p></p><p>Your BAB may lag behind, but this will be partially offset by higher strength. Your skills will lag behind, but a fighter's skill always do. Your hit points may lag behind, but this will be partially offset by a higher con and natural armor.</p><p></p><p>Heck, just talking about it makes me want to make an Ogre fighter in a campaign at some point. Of course, it had better be a fairly combat intensive campaign. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I think if you took a PC ogre fighter 1 and put him up against a human fighter 1, the battle would be fairly even (assuming the characters were built with the same level of twinkdom of course).</p><p></p><p>Also, the outsider races may look a little better when you realize it means the party wizard can polymorph you into an outsider. An aasimar paladin Polymorphed into a Planetar would be a terrifying thing for a DM to have to deal with (trust me, my campaign had a similar situation at one point). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="James McMurray, post: 581432, member: 743"] It all depends on the race really. I could see playing a 6th level character taht was a 1st level Ogre fighter. A few bonuses you didn't mention: - Your reach can't be disarmed. - You can threaten 15' if you have a reach weapon (Spiked chain anyone?) - Your weapons are larger, and thus do more damage. - Size bonus to grapples, trips, and bull rushes. - Large and in Charge feat. Combined with a 15' (and / or Knockdown / Combat Reflexes) reach you make it incredibly hard to get near you. - You don't have to spend money on natural armor items, and can therefore get other stuff instead. Your BAB may lag behind, but this will be partially offset by higher strength. Your skills will lag behind, but a fighter's skill always do. Your hit points may lag behind, but this will be partially offset by a higher con and natural armor. Heck, just talking about it makes me want to make an Ogre fighter in a campaign at some point. Of course, it had better be a fairly combat intensive campaign. :) I think if you took a PC ogre fighter 1 and put him up against a human fighter 1, the battle would be fairly even (assuming the characters were built with the same level of twinkdom of course). Also, the outsider races may look a little better when you realize it means the party wizard can polymorph you into an outsider. An aasimar paladin Polymorphed into a Planetar would be a terrifying thing for a DM to have to deal with (trust me, my campaign had a similar situation at one point). :) [/QUOTE]
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