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Templates- What are they like?
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<blockquote data-quote="Li Shenron" data-source="post: 6363243" data-attributes="member: 1465"><p>Mumble, mumble....</p><p></p><p>Maybe there is another way, although I seriously doubt this is what they did.</p><p></p><p>If the Lycanthropes, Vampires and Liches in the MM were <em>low-level</em> creatures (let's say for instance up to 3 HD), then it would be possible to say they "overlap" with your race and class.</p><p></p><p>Thus without being technically templates (which presumably have <em>no </em>hit points, ability scores and other stats), you could have a Human Lich Wizard by taking the Human racial features, Lich special abilities and Wizard class abilities, and then for all other stats you take the best between the Lich's and the Wizard's. Or alternatively, you just keep your existing stats and only gain the Lich's special abilities.</p><p></p><p>Thus the Lich also remains as a ready-to-use monster.</p><p></p><p>(edit)</p><p></p><p>Note that there is already a precedent for overlapping races with a MM entry, and that is in the NPC chapter. There it says that all those Dark Acolyte, Soldier, Bandit etc. NPCs are by default humans (or race-less?), but it says you can just take any race in the PHB and add its features on top, to get a Tiefling Acolyte, Dwarf Soldier, etc. So combination with a race is EASY.</p><p></p><p>Combination with a class may also be additive after all. Presumably the Lich is a spellcaster, and in such case if you combine with a spellcasting class you're going to use the multiclass rules to determine the total spells per day. Just adding class levels would work fine for NPCs, but there is a problem with PCs because if one of them <em>becomes</em> a Lich/Lycanthrope/Vampire, then she would immediately get a huge bump if e.g. HD are additive, so something else might be better.</p><p></p><p>But the MM should say these kind of things... or the DMG otherwise.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6363243, member: 1465"] Mumble, mumble.... Maybe there is another way, although I seriously doubt this is what they did. If the Lycanthropes, Vampires and Liches in the MM were [I]low-level[/I] creatures (let's say for instance up to 3 HD), then it would be possible to say they "overlap" with your race and class. Thus without being technically templates (which presumably have [I]no [/I]hit points, ability scores and other stats), you could have a Human Lich Wizard by taking the Human racial features, Lich special abilities and Wizard class abilities, and then for all other stats you take the best between the Lich's and the Wizard's. Or alternatively, you just keep your existing stats and only gain the Lich's special abilities. Thus the Lich also remains as a ready-to-use monster. (edit) Note that there is already a precedent for overlapping races with a MM entry, and that is in the NPC chapter. There it says that all those Dark Acolyte, Soldier, Bandit etc. NPCs are by default humans (or race-less?), but it says you can just take any race in the PHB and add its features on top, to get a Tiefling Acolyte, Dwarf Soldier, etc. So combination with a race is EASY. Combination with a class may also be additive after all. Presumably the Lich is a spellcaster, and in such case if you combine with a spellcasting class you're going to use the multiclass rules to determine the total spells per day. Just adding class levels would work fine for NPCs, but there is a problem with PCs because if one of them [I]becomes[/I] a Lich/Lycanthrope/Vampire, then she would immediately get a huge bump if e.g. HD are additive, so something else might be better. But the MM should say these kind of things... or the DMG otherwise. [/QUOTE]
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