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Temple of Elemental Evil discussion thread (merged)
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<blockquote data-quote="TimSmith" data-source="post: 1203329" data-attributes="member: 10322"><p>I believe you can get one through Kazaa file sharing. (Totally legitimately, in case you are throwing your hands up in righteous horror <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p><p></p><p>So far I have not had any game destroying crashes, but I am using the Circle of 8 patch. I would definitely recommend the game, although it can be pretty lethal. I would hesitate to try ironman in case you accidentally do something you didn't mean to due to it being a CRPG.</p><p></p><p>As an example of both points above, without giving any specifics away, my scout managed to check out a room which turned out to be a guardroom with about 6 gnolls and 2 ogres in it (approx EL 7 ????). Now, my guys are level3 so I had no intention of taking them on until either resting and preparing or hiring some beefy help. Unfortunately as I passed the other door to their room the AI pathfinding decided that one of my people should run through that door to try and find a quicker way round... Cue Total Party Kill in short order. This was made worse because the "C" command to exit combat only works if you can get miles away (or maybe its because you have unconscious guys near the monsters?) and running to the exit doesn't let you flee either for some strange reason. So, on ironman you would have had to restart the game if you either stumbled carelessly into the room OR if the pathfinding betrayed you. Nasty.</p><p></p><p>The game can even teach you things about the rules. A few times I have thought "that's not right, I should've hit" or whatever. If you click on the dice roll info to tell you what was rolled and then click on the totals rolled, the game will give you a detailed breakdown of all the modifiers etc. Each time, I have been reminded of the modifier I forgot. </p><p></p><p>The interface is a bit clunky but the radial menus are good. Its also a bit difficult to select the right corpse or PC on the play screen as things can get a bit cluttered. This tends to lead to the development of a pigeon chest as one leans close to the screen in an effort to discern the right moment to click on the rugby scrum of bodies!</p><p></p><p>This game could have been perfect, which is a shame, but its still good and well worth buying, IMO.</p></blockquote><p></p>
[QUOTE="TimSmith, post: 1203329, member: 10322"] I believe you can get one through Kazaa file sharing. (Totally legitimately, in case you are throwing your hands up in righteous horror ;) ) So far I have not had any game destroying crashes, but I am using the Circle of 8 patch. I would definitely recommend the game, although it can be pretty lethal. I would hesitate to try ironman in case you accidentally do something you didn't mean to due to it being a CRPG. As an example of both points above, without giving any specifics away, my scout managed to check out a room which turned out to be a guardroom with about 6 gnolls and 2 ogres in it (approx EL 7 ????). Now, my guys are level3 so I had no intention of taking them on until either resting and preparing or hiring some beefy help. Unfortunately as I passed the other door to their room the AI pathfinding decided that one of my people should run through that door to try and find a quicker way round... Cue Total Party Kill in short order. This was made worse because the "C" command to exit combat only works if you can get miles away (or maybe its because you have unconscious guys near the monsters?) and running to the exit doesn't let you flee either for some strange reason. So, on ironman you would have had to restart the game if you either stumbled carelessly into the room OR if the pathfinding betrayed you. Nasty. The game can even teach you things about the rules. A few times I have thought "that's not right, I should've hit" or whatever. If you click on the dice roll info to tell you what was rolled and then click on the totals rolled, the game will give you a detailed breakdown of all the modifiers etc. Each time, I have been reminded of the modifier I forgot. The interface is a bit clunky but the radial menus are good. Its also a bit difficult to select the right corpse or PC on the play screen as things can get a bit cluttered. This tends to lead to the development of a pigeon chest as one leans close to the screen in an effort to discern the right moment to click on the rugby scrum of bodies! This game could have been perfect, which is a shame, but its still good and well worth buying, IMO. [/QUOTE]
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