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Temple of Elemental Evil - expectations
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<blockquote data-quote="Pelenor" data-source="post: 5177286" data-attributes="member: 12130"><p>Ah here we come to an issue which really doesn't have much to do with the adventure and far more to do with Gary Gygax, or more specifically his writing style. Gary in a lot of his work did just give the dungeon portion and was of the opinion that the elements that provided the roleplaying and story needed to come from the DM because only the DM was in a position to know his group well enough to provide those elements. So does it look like just a dungeon crawl? Yes. Was it mean to be? No. Now should he have provided the elements to make it more than just a dungeon crawl. That's a trickier question. Personally I think if he had he just wouldn't be Gary Gygax. Evaluating how they appear on the page is a good thing to do but knowing the author's intent is something that should be taken into account if you can find that info. ToEE is even more complex as what was printed is not what Gary really intended. Gary was not the person who prepared the module for publication. That fell to someone else and as a result certain things were left out or changes Gary made did not make it into print. An example; Lareth being a priest of Lloth is a leftover from when the demoness in the module was Intended to be Lloth not Zuggtmoy. Lloth was changed to Zuggtmoy but Lareth never got changed over. there was also supposed to be an additional level beneath the final level in the printed module but that isn't there either. So in a way ToEE is also a victim of the publishing/editing process. In short if you go only by what you see and not what you can do with it. Your shortchanging the module, yourself, and your players. </p><p></p><p>Having said that I'll say again this module is not for everyone and it is certainly not something that should be run by any but an experienced DM.</p></blockquote><p></p>
[QUOTE="Pelenor, post: 5177286, member: 12130"] Ah here we come to an issue which really doesn't have much to do with the adventure and far more to do with Gary Gygax, or more specifically his writing style. Gary in a lot of his work did just give the dungeon portion and was of the opinion that the elements that provided the roleplaying and story needed to come from the DM because only the DM was in a position to know his group well enough to provide those elements. So does it look like just a dungeon crawl? Yes. Was it mean to be? No. Now should he have provided the elements to make it more than just a dungeon crawl. That's a trickier question. Personally I think if he had he just wouldn't be Gary Gygax. Evaluating how they appear on the page is a good thing to do but knowing the author's intent is something that should be taken into account if you can find that info. ToEE is even more complex as what was printed is not what Gary really intended. Gary was not the person who prepared the module for publication. That fell to someone else and as a result certain things were left out or changes Gary made did not make it into print. An example; Lareth being a priest of Lloth is a leftover from when the demoness in the module was Intended to be Lloth not Zuggtmoy. Lloth was changed to Zuggtmoy but Lareth never got changed over. there was also supposed to be an additional level beneath the final level in the printed module but that isn't there either. So in a way ToEE is also a victim of the publishing/editing process. In short if you go only by what you see and not what you can do with it. Your shortchanging the module, yourself, and your players. Having said that I'll say again this module is not for everyone and it is certainly not something that should be run by any but an experienced DM. [/QUOTE]
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