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<blockquote data-quote="atom crash" data-source="post: 1999661" data-attributes="member: 22162"><p>I think logically what Karinsdad suggests makes some sense, but by the gods it would take some accounting to keep track of it. Not pretty.</p><p></p><p>From a game standpoint, Thanee's ruling is simpler and easier to track. Plus you don't bother with the "quasi-stack" loophole. The rules say that temporary hit points don't stack, so they don't stack.</p><p></p><p> </p><p></p><p>Perhaps they meant only the source of the largest number of temporary hit points takes effect. So if you have 10 temp hp and you get 5 temp hp from another source, only the 10 take effect. The 5 are disregarded. But if you were already down to 3 temp hp from the first source and then you got 5 temp hp, only the 5 would take effect and the 3 are disregarded.</p></blockquote><p></p>
[QUOTE="atom crash, post: 1999661, member: 22162"] I think logically what Karinsdad suggests makes some sense, but by the gods it would take some accounting to keep track of it. Not pretty. From a game standpoint, Thanee's ruling is simpler and easier to track. Plus you don't bother with the "quasi-stack" loophole. The rules say that temporary hit points don't stack, so they don't stack. Perhaps they meant only the source of the largest number of temporary hit points takes effect. So if you have 10 temp hp and you get 5 temp hp from another source, only the 10 take effect. The 5 are disregarded. But if you were already down to 3 temp hp from the first source and then you got 5 temp hp, only the 5 would take effect and the 3 are disregarded. [/QUOTE]
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