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<blockquote data-quote="KarinsDad" data-source="post: 2000064" data-attributes="member: 2011"><p>Except it is not written (or even implied) anywhere that this is what happens. House rule. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p></p><p></p><p>Just going by RAW here Thanee.</p><p></p><p>It is not a stack. It is "the most powerful spell up at the moment" effect.</p><p></p><p>"Same Effect More than Once in Different Strengths: In cases when two or more identical spells are operating in the same area or on the same target, but at different strengths, only the best one applies."</p><p></p><p>So, if Vigor did not have the special wording in it that it replaces the temporary hit points, it would switch back and forth between the Vigor with "the best strength".</p><p></p><p>Since Aid does not have that wording, this is how it works for Aid.</p><p></p><p>"One Effect Makes Another Irrelevant: Sometimes, one spell can render a later spell irrelevant. Both spells are still active, but one has rendered the other useless in some fashion."</p><p></p><p>So, the more powerful Aid spell renders the weaker Aid spell useless (since "the best one applies" from the previous rule), and then when the other Aid spell is "the best one", it renders the new weaker Aid spell useless.</p><p></p><p></p><p>Now, I see a good argument for "the best strength" spell is always the best strength one (even if it weakened by losing temporary hit points), but even that would not stop:</p><p></p><p>Vigor for 50 temporary points lasts 5 rounds</p><p>Aid for 4 temporary points lasts 7 minutes</p><p></p><p>When the Vigor goes down due to duration, the Aid goes up because Aid is rendered useless by the Vigor, but it is still active and once the duration of Vigor expires, it no longer renders the Aid spell useless in some fashion (in this case, for temporary hit points).</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 2000064, member: 2011"] Except it is not written (or even implied) anywhere that this is what happens. House rule. ;) Just going by RAW here Thanee. It is not a stack. It is "the most powerful spell up at the moment" effect. "Same Effect More than Once in Different Strengths: In cases when two or more identical spells are operating in the same area or on the same target, but at different strengths, only the best one applies." So, if Vigor did not have the special wording in it that it replaces the temporary hit points, it would switch back and forth between the Vigor with "the best strength". Since Aid does not have that wording, this is how it works for Aid. "One Effect Makes Another Irrelevant: Sometimes, one spell can render a later spell irrelevant. Both spells are still active, but one has rendered the other useless in some fashion." So, the more powerful Aid spell renders the weaker Aid spell useless (since "the best one applies" from the previous rule), and then when the other Aid spell is "the best one", it renders the new weaker Aid spell useless. Now, I see a good argument for "the best strength" spell is always the best strength one (even if it weakened by losing temporary hit points), but even that would not stop: Vigor for 50 temporary points lasts 5 rounds Aid for 4 temporary points lasts 7 minutes When the Vigor goes down due to duration, the Aid goes up because Aid is rendered useless by the Vigor, but it is still active and once the duration of Vigor expires, it no longer renders the Aid spell useless in some fashion (in this case, for temporary hit points). [/QUOTE]
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