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Temporary Hitpoints
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<blockquote data-quote="Dracomeander" data-source="post: 2185117" data-attributes="member: 20009"><p>As far as I know, temporary hit points don't stack. Only the largest remaining pool is factored in. This means if you have temporary hit points from a source like Vampiric Touch and you use another Vampiric Touch, you compare the remaining temp hp from the previous casting to those you receive from the newest casting. If the newer casting provides a greater total you get that, otherwise the temporary points are lost/wasted, but the damage you did is still valid.</p><p></p><p>Now temporary boosts to Constitution are not sources of temporary hit points. They are a boost to the inherent toughness of the being. Any damage taken while the Con is boosted carries over to the being when then boost ends. This is why it is dangerous for a barbarian in rage. If he has taken a lot of damage while raging, he may need to be healed at least partially before the rage ends or he could just drop dead when the rage fades away.</p></blockquote><p></p>
[QUOTE="Dracomeander, post: 2185117, member: 20009"] As far as I know, temporary hit points don't stack. Only the largest remaining pool is factored in. This means if you have temporary hit points from a source like Vampiric Touch and you use another Vampiric Touch, you compare the remaining temp hp from the previous casting to those you receive from the newest casting. If the newer casting provides a greater total you get that, otherwise the temporary points are lost/wasted, but the damage you did is still valid. Now temporary boosts to Constitution are not sources of temporary hit points. They are a boost to the inherent toughness of the being. Any damage taken while the Con is boosted carries over to the being when then boost ends. This is why it is dangerous for a barbarian in rage. If he has taken a lot of damage while raging, he may need to be healed at least partially before the rage ends or he could just drop dead when the rage fades away. [/QUOTE]
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