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Ten little things my players hate the most. But I use as much as possible in 5ed.
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<blockquote data-quote="Mercule" data-source="post: 6968426" data-attributes="member: 5100"><p>I hadn't thought of this one. I'm going to have to give it a go.</p><p></p><p></p><p>Yup. If there's a <em>potion of healing</em>, the monster has a chance to use it, too. Whatever the item, it's fair game. The NPC may not want to blow his single-use items, but I guarantee (999 times out of 1000), he'll think that's better than being dead.</p><p></p><p></p><p>These. My group is moving super, super cautiously through PotA. Not really a "nova, rest, rinse, repeat". More like guerrillas with an unholy mix of ADHD and OCD. It took them over a week, in game, to make it through one level of one of the temples (ouch). Besides that time they spent assailing the temple, they took off on a side quest for a few days, too. After the first couple days of the PCs trying to turtle, I started adding new recruits to the temple and having some elites "finish training". The PCs have done one-off incursions against all the temples, now, and have only really hobbled one. The temples are busy using divination magic pretty much every day. Since the party also took off to go back to civilization and restock for 2-3 weeks, they're in for a world of hurt. The rest of the adventure will only barely resemble what was published.</p></blockquote><p></p>
[QUOTE="Mercule, post: 6968426, member: 5100"] I hadn't thought of this one. I'm going to have to give it a go. Yup. If there's a [I]potion of healing[/I], the monster has a chance to use it, too. Whatever the item, it's fair game. The NPC may not want to blow his single-use items, but I guarantee (999 times out of 1000), he'll think that's better than being dead. These. My group is moving super, super cautiously through PotA. Not really a "nova, rest, rinse, repeat". More like guerrillas with an unholy mix of ADHD and OCD. It took them over a week, in game, to make it through one level of one of the temples (ouch). Besides that time they spent assailing the temple, they took off on a side quest for a few days, too. After the first couple days of the PCs trying to turtle, I started adding new recruits to the temple and having some elites "finish training". The PCs have done one-off incursions against all the temples, now, and have only really hobbled one. The temples are busy using divination magic pretty much every day. Since the party also took off to go back to civilization and restock for 2-3 weeks, they're in for a world of hurt. The rest of the adventure will only barely resemble what was published. [/QUOTE]
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Ten little things my players hate the most. But I use as much as possible in 5ed.
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