Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Ten rules for dm conduct
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wombat" data-source="post: 1205536" data-attributes="member: 8447"><p>Slightly Revised DMs rules of conduct.</p><p></p><p><strong>With tongue VERY firmly planted in cheek</strong> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>0. I will find a group that fits my gaming style <strong>as long as I can find them in my area and realizing that I am willing to alter my style to keep my gaming habit going</strong>.</p><p></p><p>1. I will know <strong>most of</strong> the rules <strong>and know how to fake it when necessary to keep the game moving along</strong>.</p><p></p><p>2. I will keep any house rules printed out for all to know and see. <strong>Printed? All of 'em? Even the "assumed" ones? Well, we try, but let' not get out of hand...</strong></p><p></p><p>3. When I make a mistake, I will tell the players and make the correction either in or outside the game as necessary <strong>if this is really necessary; sometimes a "mistake" will lead to a better game and sometimes rules get in the way of the game</strong>.</p><p></p><p>4. I will listen to rules challenges and then give a fair judgment <strong>as long as this doesn't come down to Rules Lawyers versus Suspension of Disbelief; The Game is more important than The Rules</strong>. </p><p></p><p>5. I will not bring out of game problems into the game <strong>provided the players don't bring in too much emotional baggage of their own, which is very, very common</strong>. </p><p></p><p>6. I will be fair to all players <strong>and they will be fair to me, or else...[/I]</strong>. </p><p></p><p>7. I will be reasonable about using NO. But will use no as necessary. <strong>And when I use NO, I expect that the players will accept this, whether they like the ruling or not. It cuts both way.</strong></p><p></p><p>8. I will tell my gamers my views alignment and play accordingly <strong>and if a player complains when their actions fall over into Evil when I say "No Evil PCs in the campaign", I shall laugh as I turn their PC into an NPC</strong>.</p><p></p><p>9. I will not be abused <strong>EVER.</strong></p><p><strong></strong></p><p><strong>10. I will realize it is only a game</strong>, but I also will realize that The Game is very important to all of us and I shall keep it going as long as humanly possible<strong>.</strong></p><p><strong></strong></p><p><strong>Okay, a couple are over-the-top, but not unreasonable here <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </strong></p><p><strong></strong></p><p><strong>Of course my real list of rules is much shorter and doesn't divide between Gamer and GM</strong></p><p><strong></strong></p><p><strong>1) The Game is The Game</strong></p><p><strong>2) We shall all have fun</strong></p><p><strong>3) We shall not take it too seriously</strong></p><p><strong>4) Rule provide the framework, but we can ignore the framework if it gets in the way of the fun</strong></p><p><strong></strong></p><p><strong><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></strong></p></blockquote><p></p>
[QUOTE="Wombat, post: 1205536, member: 8447"] Slightly Revised DMs rules of conduct. [B]With tongue VERY firmly planted in cheek[/B] ;) 0. I will find a group that fits my gaming style [B]as long as I can find them in my area and realizing that I am willing to alter my style to keep my gaming habit going[/B]. 1. I will know [B]most of[/B] the rules [B]and know how to fake it when necessary to keep the game moving along[/B]. 2. I will keep any house rules printed out for all to know and see. [B]Printed? All of 'em? Even the "assumed" ones? Well, we try, but let' not get out of hand...[/B] 3. When I make a mistake, I will tell the players and make the correction either in or outside the game as necessary [B]if this is really necessary; sometimes a "mistake" will lead to a better game and sometimes rules get in the way of the game[/B]. 4. I will listen to rules challenges and then give a fair judgment [B]as long as this doesn't come down to Rules Lawyers versus Suspension of Disbelief; The Game is more important than The Rules[/B]. 5. I will not bring out of game problems into the game [B]provided the players don't bring in too much emotional baggage of their own, which is very, very common[/B]. 6. I will be fair to all players [B]and they will be fair to me, or else...[/I][/B]. 7. I will be reasonable about using NO. But will use no as necessary. [B]And when I use NO, I expect that the players will accept this, whether they like the ruling or not. It cuts both way.[/B] 8. I will tell my gamers my views alignment and play accordingly [B]and if a player complains when their actions fall over into Evil when I say "No Evil PCs in the campaign", I shall laugh as I turn their PC into an NPC[/B]. 9. I will not be abused [B]EVER. 10. I will realize it is only a game[/B], but I also will realize that The Game is very important to all of us and I shall keep it going as long as humanly possible[B]. Okay, a couple are over-the-top, but not unreasonable here :D Of course my real list of rules is much shorter and doesn't divide between Gamer and GM 1) The Game is The Game 2) We shall all have fun 3) We shall not take it too seriously 4) Rule provide the framework, but we can ignore the framework if it gets in the way of the fun ;)[/B] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Ten rules for dm conduct
Top