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General Tabletop Discussion
*TTRPGs General
Tension, Threats And Progression In RPGs
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<blockquote data-quote="MarkB" data-source="post: 7731394" data-attributes="member: 40176"><p>I just don't see the separation that you're describing, either in Titansgrave or in the average home game. People don't stop playing their characters when combat kicks in, and there are still rules mediating the success or failure of their actions even when the stakes are lowered outside combat. Combat tends to be more tightly structured, but whether in or out of combat, it's all just people playing their characters within the structure of a game's ruleset.</p></blockquote><p></p>
[QUOTE="MarkB, post: 7731394, member: 40176"] I just don't see the separation that you're describing, either in Titansgrave or in the average home game. People don't stop playing their characters when combat kicks in, and there are still rules mediating the success or failure of their actions even when the stakes are lowered outside combat. Combat tends to be more tightly structured, but whether in or out of combat, it's all just people playing their characters within the structure of a game's ruleset. [/QUOTE]
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