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<blockquote data-quote="Janx" data-source="post: 1405562" data-attributes="member: 8835"><p>Some time after I moved to TX, a FLGS finally opened up and I finally got into gaming. There we joined a campaign that was just starting.</p><p></p><p>The GM wanted to do Tomb of Elemental Evil as a campaign. Being new in the area, he had about 8 players volunteer. My wife and I had joined, just to network (I had a bad feeling...and knew to stay away from any holes or big black balls).</p><p></p><p>This was in the 2e days, and the guy insisted on using points for PC generation, and insisted that everybody gets a minor magic item at 1st level. I think i made a bard of moderate ability.</p><p></p><p>The next meeting we find that we (half the party) start the game as prisoners in one of the outer most buildings of the bady guy facility that the rest of the party is exploring. Without our items (including the magic items that were much so vaunted as being a clever way to make PCs cool).</p><p></p><p>The GMing style was akin to drawing the map as we explored on a big Chessex battlemat. That's it. I died against some skeletons or something in the first encounter. I had a club (which I was not proficient with). He was going to have my PC "hover on deaths door" but I looked at my watch and said "oh look at the time, don't worry about my guy. See y'all next time." And we promptly fled. That was 2 hours into the game.</p><p></p><p>I did use it as excellent recon on the gaming prospects and took half the players into my own new campaign which lasted for about 6-7 games. The other one pretty much died that night.</p><p></p><p>These were people aged 18-25 or so.</p><p></p><p>All this gives credence to Jordan Weisman's (the FASA/WizKids guy) theories that the problem with gaming is there are so few good GMs.</p><p></p><p>Janx</p></blockquote><p></p>
[QUOTE="Janx, post: 1405562, member: 8835"] Some time after I moved to TX, a FLGS finally opened up and I finally got into gaming. There we joined a campaign that was just starting. The GM wanted to do Tomb of Elemental Evil as a campaign. Being new in the area, he had about 8 players volunteer. My wife and I had joined, just to network (I had a bad feeling...and knew to stay away from any holes or big black balls). This was in the 2e days, and the guy insisted on using points for PC generation, and insisted that everybody gets a minor magic item at 1st level. I think i made a bard of moderate ability. The next meeting we find that we (half the party) start the game as prisoners in one of the outer most buildings of the bady guy facility that the rest of the party is exploring. Without our items (including the magic items that were much so vaunted as being a clever way to make PCs cool). The GMing style was akin to drawing the map as we explored on a big Chessex battlemat. That's it. I died against some skeletons or something in the first encounter. I had a club (which I was not proficient with). He was going to have my PC "hover on deaths door" but I looked at my watch and said "oh look at the time, don't worry about my guy. See y'all next time." And we promptly fled. That was 2 hours into the game. I did use it as excellent recon on the gaming prospects and took half the players into my own new campaign which lasted for about 6-7 games. The other one pretty much died that night. These were people aged 18-25 or so. All this gives credence to Jordan Weisman's (the FASA/WizKids guy) theories that the problem with gaming is there are so few good GMs. Janx [/QUOTE]
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