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<blockquote data-quote="demiurge1138" data-source="post: 1405653" data-attributes="member: 7451"><p>Well, I have two stories about bad gaming experiences that are on the top of my head. One's long, and the other's short. So I'll tell the long one.</p><p></p><p>Names will not be changed. There are no innocents here.</p><p></p><p>Our normal DM was also a football player at his HS, leading to irregular schedules whenever he had a game. Usually, we just canceled the game. But this one week, one of the players, Matt, decides that he'll be the DM, and our DM lets him. Foolish, foolish DM. Now, all of the group knew that Matt was a cheat and a munchkin of the highest order (looking back, I realize how not-very-good of a powergamer he actually was), so we were all relatively leery. </p><p></p><p>The party is in the middle of a regular campaign at this point, so Matt has us find a portal in the dungeon we were exploring. The party enters, and finds themselves in a massive treasure vault/ throne room. One of the sorcerers casts <em>detect magic</em>. His head explodes.</p><p></p><p>Bad sign no. 1.</p><p></p><p>The game continues. We find that the occupant of this room is a god-general (and also Matt's PC in a pre-epic epic level game), and he wants our help defeating an army of massive proportions that threatens the world. He also kills several party members arbitrarily before equipping us with selections from his horde. I distinctly remember getting a <em>+4 vorpal throwing returning keen mercurial scythe</em>. I was the party's abjurer. </p><p></p><p>Anyway, the god-general then takes the surviving party members in his flying permanent [/I]prismatic sphere<em> to the first wave of the army; 20,000 myconids. Initiative is rolled, and each player takes out a few myconids in their turn. Then the pet-NPC goes. We then realize that the sun is a lot lower in the sky than it was when the fight started, and all of the myconids were dead. We then learn that the pet NPC has a belt of infinite </em>time stop<em>. Even though we barely participated, the fight put us up to 13th level. We started the game at level 7th. Sigh.</em></p><p><em></em></p><p><em>The game continued for a while. More absolutely off-the-wall antics, some angel slaying, and Matt constantly putting the only girl in the party (the DM's girlfriend, of course) in sexual situations. When the DM got back the next week, he was properly horrified at the whole situation. He tried to salvage the campaign, failed, and quit in a matter of weeks. </em></p><p><em></em></p><p><em>On the plus side, I was DMing a much-trimmed version of the group (no Matt, for one thing) in a matter of months.</em></p><p><em></em></p><p><em>Demiurge out.</em></p></blockquote><p></p>
[QUOTE="demiurge1138, post: 1405653, member: 7451"] Well, I have two stories about bad gaming experiences that are on the top of my head. One's long, and the other's short. So I'll tell the long one. Names will not be changed. There are no innocents here. Our normal DM was also a football player at his HS, leading to irregular schedules whenever he had a game. Usually, we just canceled the game. But this one week, one of the players, Matt, decides that he'll be the DM, and our DM lets him. Foolish, foolish DM. Now, all of the group knew that Matt was a cheat and a munchkin of the highest order (looking back, I realize how not-very-good of a powergamer he actually was), so we were all relatively leery. The party is in the middle of a regular campaign at this point, so Matt has us find a portal in the dungeon we were exploring. The party enters, and finds themselves in a massive treasure vault/ throne room. One of the sorcerers casts [I]detect magic[/I]. His head explodes. Bad sign no. 1. The game continues. We find that the occupant of this room is a god-general (and also Matt's PC in a pre-epic epic level game), and he wants our help defeating an army of massive proportions that threatens the world. He also kills several party members arbitrarily before equipping us with selections from his horde. I distinctly remember getting a [I]+4 vorpal throwing returning keen mercurial scythe[/I]. I was the party's abjurer. Anyway, the god-general then takes the surviving party members in his flying permanent [/I]prismatic sphere[I] to the first wave of the army; 20,000 myconids. Initiative is rolled, and each player takes out a few myconids in their turn. Then the pet-NPC goes. We then realize that the sun is a lot lower in the sky than it was when the fight started, and all of the myconids were dead. We then learn that the pet NPC has a belt of infinite [/I]time stop[I]. Even though we barely participated, the fight put us up to 13th level. We started the game at level 7th. Sigh. The game continued for a while. More absolutely off-the-wall antics, some angel slaying, and Matt constantly putting the only girl in the party (the DM's girlfriend, of course) in sexual situations. When the DM got back the next week, he was properly horrified at the whole situation. He tried to salvage the campaign, failed, and quit in a matter of weeks. On the plus side, I was DMing a much-trimmed version of the group (no Matt, for one thing) in a matter of months. Demiurge out.[/I] [/QUOTE]
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