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<blockquote data-quote="Hypersmurf" data-source="post: 1407731" data-attributes="member: 1656"><p>Oh dear. That just reminded me of one.</p><p></p><p>I don't think I've ever had a truly <em>bad</em> FTF gaming experience. I've had a less-than-stellar DM (the raft incident springs to mind), but nothing appalling.</p><p></p><p>I've had a couple of creepy PbEM experiences... there were the two guys with the inevitable slutty lesbian drow, and there was the game I <em>thought</em> was a free-form "Fall of Rome" type scenario, that ended up being some sort of cooperative pornography writing exercise... eek!</p><p></p><p>But one of the most frustrating PbEMs I ever played was all the more disappointing because three of the four players (one didn't really do much at all) immediately got heavily into character, and 'clicked' as a party (the theory being that even though the game had just started, the characters had known each other for some time). The <em>players</em> were fine, but the DM... gah!</p><p></p><p>We walked into the village about noon. We headed for what looked like an inn.</p><p></p><p>"Make a Spot check," I was told.</p><p></p><p>Now, this necessitated back and forth emails involving a dice server, so any given roll could take about two days to actually resolve. I rolled a 3, but with a +10 in Spot, that made 13.</p><p></p><p>"You walk straight into someone you didn't see."</p><p></p><p>It turned out that this guy wasn't hiding or anything... he was a big burly innkeeper standing in front of his inn, at midday, sweeping his step. I just hadn't noticed him because of my appalling 13, so I walked into him and offended him.</p><p></p><p>Oooo-okay.</p><p></p><p>Now, the rolls were called for for <em>any</em> action. That gets a little irritating in a FTF game (like the raft incident), but in a PbEM, where the DM insists on using a dice server, it's <em>interminable</em>. It takes forever to do anything in a PbEM under <em>normal</em> circumstances.</p><p></p><p>At some point the innkeeper invited us to follow him into the back room.</p><p></p><p>"Okay, we follow him."</p><p></p><p>But no. The DM posted a tactical map of the inn, with 5' squares and a coordinate system, and required us to post our movement path in combat rounds. This round I can double move 60 feet... so I'll go I3 to L3, then south east to N5, then south to N10... what can I see through the door?</p><p></p><p>Understand, <em>nothing happened</em>... after a couple of "rounds", we were in the back room, and we had a conversation with the innkeeper. But it was vital that the DM knew exactly which squares we passed through.</p><p></p><p>I wasn't at all upset when that game collapsed.</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 1407731, member: 1656"] Oh dear. That just reminded me of one. I don't think I've ever had a truly [i]bad[/i] FTF gaming experience. I've had a less-than-stellar DM (the raft incident springs to mind), but nothing appalling. I've had a couple of creepy PbEM experiences... there were the two guys with the inevitable slutty lesbian drow, and there was the game I [i]thought[/i] was a free-form "Fall of Rome" type scenario, that ended up being some sort of cooperative pornography writing exercise... eek! But one of the most frustrating PbEMs I ever played was all the more disappointing because three of the four players (one didn't really do much at all) immediately got heavily into character, and 'clicked' as a party (the theory being that even though the game had just started, the characters had known each other for some time). The [i]players[/i] were fine, but the DM... gah! We walked into the village about noon. We headed for what looked like an inn. "Make a Spot check," I was told. Now, this necessitated back and forth emails involving a dice server, so any given roll could take about two days to actually resolve. I rolled a 3, but with a +10 in Spot, that made 13. "You walk straight into someone you didn't see." It turned out that this guy wasn't hiding or anything... he was a big burly innkeeper standing in front of his inn, at midday, sweeping his step. I just hadn't noticed him because of my appalling 13, so I walked into him and offended him. Oooo-okay. Now, the rolls were called for for [i]any[/i] action. That gets a little irritating in a FTF game (like the raft incident), but in a PbEM, where the DM insists on using a dice server, it's [i]interminable[/i]. It takes forever to do anything in a PbEM under [i]normal[/i] circumstances. At some point the innkeeper invited us to follow him into the back room. "Okay, we follow him." But no. The DM posted a tactical map of the inn, with 5' squares and a coordinate system, and required us to post our movement path in combat rounds. This round I can double move 60 feet... so I'll go I3 to L3, then south east to N5, then south to N10... what can I see through the door? Understand, [i]nothing happened[/i]... after a couple of "rounds", we were in the back room, and we had a conversation with the innkeeper. But it was vital that the DM knew exactly which squares we passed through. I wasn't at all upset when that game collapsed. -Hyp. [/QUOTE]
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